Difference between revisions of "List of Skill Hardwiring Implants"

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Revision as of 07:06, 13 January 2012

WIP

This is a work in process.

Slot Skill Implant Description
6 Armor 'Noble' ZET# Reduce Repair Cycle Duration (-1%/-3%/-5%)
6 Electronics 'Gypsy' KLB-# Decrease CPU Need (-1%/+3%/-5%)
6 Electronics 'Gypsy' KMB-# Increase Ship CPU (+1%/+3%/+5%)
6 Engineering 'Squire' CR# Reduce Capacitor Recharge Time (-1%/-3%-5%)
6 Engineering 'Squire' PG# Increase Power Grid (PG)(+1%/+3%/+5%)
6 ??? Faction Omega Boost secondary effects of other faction implants
6 Gunnery 'Lancer' G#-Alpha Increase Small Energy Turret Damage (+1%/+3%/+5%)
6 Gunnery 'Deadeye' ZGS# Increase Small Hybrid Turret Damage (+1%/+3%/+5%)
6 Gunnery 'Gunslinger' SX-# Increase Small Projectile Turret Damage (+1%/+3%/+5%)
6 Missile 'Gnome' KTA# Reduce Launcher CPU Needs (-1%/-3%/-5%)
6 Missile 'Snapshot' ZMT# Increase Torpedo Damage (+1%/+3%/+5%)
6 Missile 'Snapshot' ZMU# Increase Cruise Missile Damage (+1%/+3%/+5%)
6 Navigation 'Rogue' CY-# Increase Ship Velocity (+1%/+3%/+5%)
6 Navigation 'Rogue' EY-# Increase Afterburner Duration (+2%/+6%/+10%)
6 Navigation 'Rogue' FY-# Reduce Warp Drive Operation Capacitor Usage (-2%/-6%/-10%)
6 Navigation 'Rogue' HY-# Increase Warp Speed (+5%/10%/15%)
6 Navigation 'Rogue' MY-# Increase Afterburner / MWD Speed (+1%/+3%/+5%)
6 Science 'Prospector' PPF-# Reduce Maximum Scan Deviation (-2%/-6%/-10%)
6 Science 'Beancounter' I# Reduce Blueprint Manufacturing Time Research(-1%/-3%/-5%)
6 Shield 'Gnome' KUA# Reduce Shield Upgrade Power Grid Needs (-1%/-3%/-5%)
7 Armor 'Noble' ZET2# Reduce Capacitor Need for Remote Repair (-1%/-3%/-5%)
7 Electronics 'Gypsy' KNB-# Increase Scan Resolution (+1%/+3%/+5%)
7 Engineering 'Squire' EE# Reduce Capacitor Need for Energy Emissions (-1%/-3%/-5%)
7 Engineering 'Squire' EP# Reduce Duration for Energy Pulse Weapons (-1%/-3%/-5%)
7 Engineering 'Squire' GU# Reduce CPU for Energy Grid Upgrades (-1%/-3%/-5%)
7 Gunnery 'Gunslinger' AX-# Increase Turret Tracking Speed (+1%/+3%/+5%)
7 Gunnery 'Lancer' G#-Beta Reduce Turret Capacitor Usage (-1%/-3%/-5%)
7 Gunnery 'Deadeye' ZGC# Increase Turret Falloff (+1%/+3%/+5%)
7 Missile 'Deadeye' ZMC# Increase Flight Range (+1%/+3%/+5%)
7 Missile 'Deadeye' ZML# Increase Maximum Velocity (+1%/+3%/+5%)
7 Missile 'Snapshot' ZME# Increase Heavy Assault Missile Damage (+1%/+3%/+5%)
7 Missile 'Snapshot' ZMH# Increase Heavy Missile Damage (+1%/+3%/+5%)
7 Navigation 'Rogue' AY-# Increase Ship Agility (+1%/+3%/+5%)
7 Navigation Zor's Custom Navigation Link Increase Afterburner Duration (+10%)
7 Science 'Prospector' PPG-# Reduce Probe Scanning Time (-2%/-6%/-10%)
7 Science 'Beancounter' J# Reduce Material Efficiency Research Time (-1%/-3%/-5%)
7 Shield 'Gnome' KVA# Increase Shield Capacity (+1%/+3%/+5%)