Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

List of Skill Hardwiring Implants: Difference between revisions

From EVE University Wiki
No edit summary
No edit summary
Line 78: Line 78:
|-
|-
|7||Shield||'Gnome' KVA#||Increase Shield Capacity (+1%/+3%/+5%)
|7||Shield||'Gnome' KVA#||Increase Shield Capacity (+1%/+3%/+5%)
|-
||8|Armor||'Noble' ZET3#||Increase Hull Hit Points (+1%/+3%/+5%)
|-
||8|Electronics||'Gypsy' KPB-#||Increase Targeting Range (+1%/+3%/+5%)
|-
||8|Electronics||'Gypsy' KQB-#||Reduce Propulsion Jamming Modules Capacitor Usage (+1%/+3%/+5%)
|-
||8|Engineering||'Squire' CC#||Increase Capacitor (+1%/+3%/+5%)
|-
||8|Gunnery||'Lancer' G#-Gamma||Increase Medium Energy Turret Damage (+1%/+3%/+5%)
|-
||8|Gunnery||'Deadeye' ZGM#||Increase Medium Hybrid Turret Damage (+1%/+3%/+5%)
|-
||8|Gunnery||'Gunslinger' MX-#||Increase Medium Projectile Turret Damage (+1%/+3%/+5%)
|-
||8|Industry||'Alchemist' ZA-#||Reduce Gas Harvester Cycle Time (-1%/-3%/-5%)
|-
||8|Industry||'Beancounter' F#||Reduce Manufacturing Time (-1%/-2%/-4%)
|-
||8|Industry||'Beancounter' H#||Reduce Refinery Waste (-1%/-2%/-4%)
|-
||8|Missile||'Deadeye' ZMA#||Reduce Signature Radius Factor (-1%/-3%/-5%)
|-
||8|Missile||'Snapshot' ZMD#||Increase Defender Missile Velocity (+1%/+3%/+5%)
|-
||8|Navigation||'Rogue' DY-#||Reduce Afterburner Capacitor Usage (-1%/-3%/-5%)
|-
||8|Science||'Alchemist' WA-#||Increase Booster Duration (+5%/+10%)
|-
||8|Science||'Prospector' PPH-#||Increase Scan Probe Strength (+2%/+6%/+10%)
|-
||8|Science||'Beancounter' K#||Reduce Blueprint Copy Time (-1%/-3%/-5%)
|-
||8|Shield||'Gnome' KXA#||Reduce Shield Emission Capacitor Usage (-1%/-3%/-5%)
|-
||9|Armor||'Noble' ZET4#||Increase Armor Repair Amount (+1%/+3%/+5%)
|-
||9|Electronics||'Gypsy' KOB-#||Reduce Electronic Warfare Capacitor Usage (-1%/-3%/-5%)
|-
||9|Electronics||'Gypsy' KRB-#||Reduce Sensor Linking Capacitor Usage (-1%/-3%/-5%)
|-
||9|Electronics||'Gypsy' KSB-#||Reduce Weapon Disruption Capacitor Usage (-1%/-3%/-5%)
|-
||9|Electronics||'Gypsy' KTB-#||Reduce Target Painting Capacitor Usage (-1%/-3%/-5%)
|-
||9|Gunnery||'Gunslinger' CX-#||Increase All Turret Damage (+1%/+3%/+5%)
|-
||9|Gunnery||'Lancer' G#-Delta||Increase Turret Rate of Fire (+1%/+3%/+5%)
|-
||9|Gunnery||'Deadeye' ZGA#||Increase Turret Optimal Range (+1%/+3%/+5%)
|-
||9|Missile||'Deadeye' ZMS#||Reduce Target Velocity Factor (-1%/-3%/-5%)
|-
||9|Missile||'Snapshot' ZMN#||Increase Standard Missile Damage (+1%/+3%/+5%)
|-
||9|Missile||'Snapshot' ZMR#||Increase Rockets Damage (+1%/+3%/+5%)
|-
||9|Navigation||'Rogue' GY-#||Reduce MWD Capacitor Usage (-1%/-3%/-5%)
|-
||9|Science||'Alchemist' YA-#||Reduce Booster Side Effects (-3%/-5%)
|-
||9|Science - Boost Skill at Invention (2 types, never worked, removed from game)
|-
||9|Science||'Prospector' PPW-1||Increase Chance of Archaeological find (+5%)
|-
||9|Science||'Prospector' PPX-1||Increase Chance of Data Retrieval (+5%)
|-
||9|Science||'Prospector' PPY-1||Increase Chance of Salvage Retrieval (+5%)
|-
||9|Shield||'Gnome' KYA#||Reduce Shield Recharge Time (-1%/-3%-5%)
|-
||10|Armor||'Noble' ZET5#||Increase Armor Hit Points (+1%/+3%/+5%)
|-
||10|Gunnery||'Lancer' G#-Epsilon||Increase Large Energy Turret Damage (+1%/+3%/+5%)
|-
||10|Gunnery||'Deadeye' ZGL#||Increase Large Hybrid Turret Damage (+1%/+3%/+5%)
|-
||10|Gunnery||'Gunslinger' LX-#||Increase Large Projectile Turret Damage (+1%/+3%/+5%)
|-
||10|Gunnery||'Gnome' KZA#||Reduce Turret CPU Needs (-1%/-3%/-5%)
|-
||10|Industry||'Highwall' HX-#||Increase Mining Yield (+1%/+3%/+5%)
|-
||10|Industry||'Highwall' HY-#||Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%)
|-
||10|Industry||'Yeti' BX-#||Reduce Ice Harvester Cycle Time (-1%/-3%/-5%)
|-
||10|Leadership||Armored Warfare Mindlink]
|-
||10|Leadership||Information Warfare Mindlink]
|-
||10|Leadership||Siege Warfare Mindlink]
|-
||10|Leadership||Skirmish Warfare Mindlink]
|-
||10|Leadership||Mining Foreman Mindlink]
|-
||10|Missile||'Deadeye' ZMM#||Increase Launcher Rate of Fire (+1%/+3%/+5%)
|-
||10|Missile||'Snapshot' ZMF#||Reduce Explosion Radius of F.o.F. Missiles (-1%/-3%/-5%)
|-
||10|Science||'Alchemist' XA-#||Reduce Booster Chance of Negative Side Effects (-3%/-5%)
|-
||10|Science||'Prospector' PPZ-1||Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%)
|}
|}