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Command Bursts: Difference between revisions

From EVE University Wiki
Jackie no (talk | contribs)
Jackie no (talk | contribs)
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The base Command Bonuses for the Tech 1 and Tech 2 versions of each module type are -2% and -2.5%, respectively.
The base Command Bonuses for the Tech 1 and Tech 2 versions of each module type are -2% and -2.5%, respectively.


=== Skirmish Warfare Links [SKRM] ===
=== Skirmish Warfare Links  ===


Provide bonuses to speed-based activity. They all require Leadership 5 and at least Skirmish Warfare Specialist 1.  
Provide bonuses to a fleet's speed, speed tanking, and tackling capabilities. The item descriptions for these modules state:


*Evasive Manoeuvres - Lowers the signature radius of ships in the gang. (2%)
* <u>Evasive Maneuvers</u> - Lowers the signature radius of ships in the fleet.  
*Interdiction Manoeuvres - Boosts the range of the gang's propulsion jamming modules. (3%)
* <u>Interdiction Maneuvers</u> - BBoosts the range of the fleet's propulsion jamming modules, except for Warp Disruption Field Generators.  
*Rapid Deployment - Increases the speed of the gang's afterburner and microwarpdrive modules.(3%)
* <u>Rapid Deployment</u> - Increases the speed of the fleet's afterburner and microwarpdrive modules.


=== Mining Foreman Links [MINE]  ===
=== Mining Foreman Links [MINE]  ===