More actions
→Projectile Ammo: Switched the Projectile Ammunition table to numbers. |
No edit summary |
||
| Line 209: | Line 209: | ||
Shield HP mod. and Signature mod. are for small/medium/large crystals. | Shield HP mod. and Signature mod. are for small/medium/large crystals. | ||
==Related Modules Summary== | == Related Modules Summary == | ||
Besides turrets themselves there are a number of related modules which you can fit to improve their performance. In this list the links for items are to the basic Tech 1 Meta 0 version -- as always, you can expect significantly better performance from Tech 2 or high-meta versions. | |||
* Each turret has an associated lowslot module which boosts its damage and rate of fire. These 'damage mods' have already been mentioned individually, and they are | Remember that [[Stacking_Penalties|stacking penalties]] mean that it's usually not worth fitting more than three modules which have the same effect. | ||
** [http://wiki.eveonline.com/en/wiki/Magnetic_Field_Stabilizer_I Magnetic Field Stabilizers] ("magstabs") for hybrids | |||
** [http://wiki.eveonline.com/en/wiki/Gyrostabilizer_I Gyrostabilizers] ("gyros") for projectile turrets | *Each turret has an associated lowslot module which boosts its damage and rate of fire. These 'damage mods' have already been mentioned individually, and they are | ||
** and [http://wiki.eveonline.com/en/wiki/Heat_Sink_I Heat Sinks] for lasers. | **[http://wiki.eveonline.com/en/wiki/Magnetic_Field_Stabilizer_I Magnetic Field Stabilizers] ("magstabs") for hybrids | ||
* Another important lowslot item is the [http://wiki.eveonline.com/en/wiki/Tracking_Enhancer_I Tracking Enhancer] ("TE"), which increases your tracking speed, optimal range and falloff. | **[http://wiki.eveonline.com/en/wiki/Gyrostabilizer_I Gyrostabilizers] ("gyros") for projectile turrets | ||
* Unlike TEs, the [http://wiki.eveonline.com/en/wiki/Tracking_Computer_I Tracking Computer] is a midslot item. It uses capacitor and has to be activated, but can offer a more substantial tracking speed bonus as well as small bonuses to optimal and falloff range. It can be loaded with either the [http://wiki.eveonline.com/en/wiki/Tracking_Speed Tracking Speed] script, which doubles the tracking speed bonus but removes the range bonuses entirely, or the [http://wiki.eveonline.com/en/wiki/Optimal_Range Optimal Range] script, which removes the tracking speed bonus but doubles the range bonuses (it doubles the falloff bonus despite its name). | **and [http://wiki.eveonline.com/en/wiki/Heat_Sink_I Heat Sinks] for lasers. | ||
* There is also the remote [http://wiki.eveonline.com/en/wiki/Tracking_Link_I Tracking Link], a module which you can use to boost another ship's tracking speed and range (it can be scripted like the Tracking Computer). Although a few ships (like the Scythe) get bonuses for these, they're rarely used. | *Another important lowslot item is the [http://wiki.eveonline.com/en/wiki/Tracking_Enhancer_I Tracking Enhancer] ("TE"), which increases your tracking speed, optimal range and falloff. | ||
* [http://wiki.eveonline.com/en/wiki/Sensor_Booster_I Sensor Boosters] ("sebo") and [http://wiki.eveonline.com/en/wiki/Remote_Sensor_Booster_I Remote Sensor Boosters] ("RSB") are active midslot modules which increase targeting range and scan resolution (speeding up locking time). Like Tracking Computers they can be scripted for [http://wiki.eveonline.com/en/wiki/Targeting_Range more targeting range] or [http://wiki.eveonline.com/en/wiki/Scan_Resolution faster locking]. | *Unlike TEs, the [http://wiki.eveonline.com/en/wiki/Tracking_Computer_I Tracking Computer] is a midslot item. It uses capacitor and has to be activated, but can offer a more substantial tracking speed bonus as well as small bonuses to optimal and falloff range. It can be loaded with either the [http://wiki.eveonline.com/en/wiki/Tracking_Speed Tracking Speed] script, which doubles the tracking speed bonus but removes the range bonuses entirely, or the [http://wiki.eveonline.com/en/wiki/Optimal_Range Optimal Range] script, which removes the tracking speed bonus but doubles the range bonuses (it doubles the falloff bonus despite its name). | ||
*There is also the remote [http://wiki.eveonline.com/en/wiki/Tracking_Link_I Tracking Link], a module which you can use to boost another ship's tracking speed and range (it can be scripted like the Tracking Computer). Although a few ships (like the Scythe) get bonuses for these, they're rarely used. | |||
*[http://wiki.eveonline.com/en/wiki/Sensor_Booster_I Sensor Boosters] ("sebo") and [http://wiki.eveonline.com/en/wiki/Remote_Sensor_Booster_I Remote Sensor Boosters] ("RSB") are active midslot modules which increase targeting range and scan resolution (speeding up locking time). Like Tracking Computers they can be scripted for [http://wiki.eveonline.com/en/wiki/Targeting_Range more targeting range] or [http://wiki.eveonline.com/en/wiki/Scan_Resolution faster locking]. | |||
==Names Reference== | ==Names Reference== | ||