More actions
→Start the research flow: Connections skill / standings no longer have an effect on RP/day earned (tested in-game) |
→Start the research flow: updated formula |
||
| Line 103: | Line 103: | ||
The formula for how many research points you'll get in a day is: | The formula for how many research points you'll get in a day is: | ||
((Agent Skill + | Field multiplier * (1 + (Agent Quality + Negotiation * 5 )/ 100) * (Agent Skill + Science Skill)^2 | ||
where: | where: | ||
* Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill. | * Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill. | ||
* | * Science Skill: Determined by your training in the research skill (e.g. Quantum Physics). | ||
* | * Agent Quality: After the recent changes to the agent system this will be 20 by default. | ||
* | * Field multiplier: Depends on the research field. Most fields have no modifier (e.g. 1), weapon-area research is doubled (2), and ship research is tripled (3). Don't worry about this one too much - as the price of datacores is scaled to the area bonus. | ||
There are two | There are only two skills that can improve the amount of RPs generated per day. These are: | ||
* Negotiation: Directly improves the effective quality of your agent, and is the most efficient skill for raising the number of RPs you earn each day. Negotiation IV, for example, raises Effective Quality by nearly 20 points. | * Negotiation: Directly improves the effective quality of your agent, and is the most efficient skill for raising the number of RPs you earn each day. Negotiation IV, for example, raises Effective Quality by nearly 20 points. | ||
* Area Specific Skill (Mechanical Engineering, etc): Each level of your skill in this area increases the "Your Skill" part of the equation listed above. Train this skill to level 4 or higher. | * Area Specific Skill (Mechanical Engineering, etc): Each level of your skill in this area increases the "Your Skill" part of the equation listed above. Train this skill to level 4 or higher. | ||