Difference between revisions of "Nation Mining Colony"
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<div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div> | <div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div> | ||
+ | =Intelligence Reports= | ||
+ | |||
+ | ==Military Intelligence== | ||
+ | |||
+ | Your primary objective is to destroy the Sansha's Nation battle station. Clearing the area of hostile forces should decloak the Nation's ore refinery. Mine the local Lyavite asteroids and transport the ore to the refinery. The chain reaction caused by refining the explosive ore will tear the battle station apart. | ||
+ | |||
+ | ==Background Intelligence== | ||
+ | |||
+ | Sansha's Nation has established semi-mobile mining colonies to aid in the harvesting of ore. Due to the unique nature of these operations, which incorporate new mining technologies and hundreds of willing miner slaves, the daily amount of ore extracted from these operations would be sufficient for the replacement of hundreds of battleships. DED's conclusion is that these mining operations are a primary method of supplying the new Nation fleets with replacement vessels. | ||
+ | |||
+ | Further complicating matters is the demonstrated capability of this colony to disrupt local system-wide services. The exact nature of this technology is unknown, but appears to be dependent upon first establishing a system-wide presence. If the Sansha can be removed quickly, their potential impact upon the affected systems will be limited. | ||
+ | |||
+ | ''Synopsis from ISHAEKA-0071. DED Special Operations.''<br/> | ||
+ | ''Authorized for Capsuleer dissemination.'' | ||
+ | |||
+ | |||
=Forces Required= | =Forces Required= | ||
* 5 - 10 pilots | * 5 - 10 pilots | ||
− | + | ||
− | + | ''Preferred List''<br/> | |
+ | *'''2 Logistics'''<br/> | ||
+ | *'''3-8 Damage Dealers'''<br/> | ||
+ | |||
+ | |||
=Rewards= | =Rewards= | ||
[[File:Vanguard_rpr.PNG|right|Vanguard Reward Payout Ratio]] | [[File:Vanguard_rpr.PNG|right|Vanguard Reward Payout Ratio]] | ||
− | |||
− | |||
− | |||
− | |||
− | + | '''High Sec Payout''' | |
+ | * 10,500,000 ISK | ||
+ | * 1,400 CONCORD LP | ||
+ | |||
+ | '''Low / Null Sec Payout''' | ||
+ | * 15,000,000 ISK | ||
+ | * 2,000 CONCORD LP | ||
+ | |||
+ | |||
+ | =Achieving Objectives Successfully= | ||
+ | *Buy/Mine Lyavite ore. ''255 units exactly.'' | ||
+ | *Destroy three waves of Sansha | ||
+ | *Upon the death of the Romi Thalamus in Wave 3, can will spawn for Lyavite. Transport Lyavite ore to refinery. | ||
+ | *When Lyavite is in can, Sanshas Battletower detonates and site is completed. | ||
+ | |||
+ | =Pirates / Kill Order= | ||
+ | |||
+ | '''Anchor: If anchor moves, it is usually towards the tower to allow for Logi to be closer to where the can spawns, to drop the lyavite. If mining is being done to retrieve the lyavite, anchor is to aproach the right of the asteroids. | ||
+ | |||
+ | ===Wave 1=== | ||
+ | |||
+ | '''DPS Only'''<br/> | ||
+ | Primary - Romi Thalamus (4) - Sansha DD (Tag 1-4)<br/> | ||
+ | **Last Romi = TRIGGER Wave 2**<br/> | ||
+ | |||
+ | |||
+ | '''Only put these as a priority if logi is having difficulty with repairing'''<br/> | ||
+ | Mara Paleo - Sansha Logistics<br/> | ||
+ | |||
+ | |||
+ | '''Drone Bunny'''<br/> | ||
+ | Primary - Niarja Myelen (2) - Jammer / Neut<br/> | ||
+ | Secondary - Eystur Rhomben (3) - High DPS Frigate DD<br/> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===Wave 2=== | ||
+ | |||
+ | '''DPS Only'''<br/> | ||
+ | Primary - Niarja Myelen (2) - Jammer / Neut<br/> | ||
+ | Secondary - Tama Cerebellums (4) - Warp Scrambler<br/> | ||
+ | **Last Tama = Trigger Wave 3**<br/> | ||
+ | |||
+ | |||
+ | '''Only place this ship as a priority if logi cannot handle the repairs'''<br/> | ||
+ | Mara Paleo - Sansha Logistics<br/> | ||
+ | |||
+ | |||
+ | '''Drone Bunny'''<br/> | ||
+ | Primary - Niarja Myelen (2) - Jammer / Neut<br/> | ||
+ | Secondary - Eystur Rhomben - High DPS Frigate DD<br/> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===Wave 3=== | ||
+ | |||
+ | '''DPS and Drone Bunny'''<br/> | ||
+ | Primary - Niarja Myelen (2) - Jammer / Neut<br/> | ||
+ | Secondary - Tama Cerebellums (3) - Warp Scrambler<br/> | ||
+ | Tertiary - Romi Thalamus - Sansha DD | ||
+ | |||
+ | :''Note: FC will likely start asking fleet to align to new broadcasted site/celestial''<br/> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | While aligning, destroy remaining Eystur Rhomben to decrease DPS for Logi while the Lyavite makes its way to the "Refinery." | |
− | |||
− | Eystur Rhomben | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | ===Finále=== |
− | |||
− | |||
− | |||
− | + | Upon death of Tertiary, in Wave 3, Romi Thalamus, the can "Nation Ore Refinery" will drop. Whomever has the Lyavite should drop Lyavite into can to receive payout. It is common practice for the Logistics ship to place Lyavite into the can. FC will have likely called a new align while can was on its way to being dropped. Once Lyavite is received and station is destroyed, payout will be received. | |
− | |||
− | |||
− | |||
==Hints and Tips== | ==Hints and Tips== | ||
− | *Lyavite ore can usually be bought from contracts at incursion areas for 1 | + | *''Lyavite ore can usually be bought from contracts at incursion areas for 500K to 1 million ISK. This is generally cheaper and easier than mining it yourself ad hoc.'' |
− | *The Refinery Can the Lyavite ore needs to be deposited in spawns within a few KM of refinery colony. | + | *''The Refinery Can the Lyavite ore needs to be deposited in spawns within a few KM of refinery colony.'' |
− | *Once in site, Anchor ship | + | *''Once in site, Anchor ship can head to the left of the battle station, to allow the ore dropper to be closer to the Refining colony when the can spawns.'' |
− | *Mining drones can be used to mine Lyavite ore. | + | *''With Max mining drone skills, Mining drones can be used to mine Lyavite ore.'' |
− | *Asteroid despawns when sites completes. Make sure any mining drone are returned before you complete or they will return with nothing. | + | *''Asteroid despawns when sites completes. Make sure any mining drone are returned before you complete or they will return with nothing.'' |
− | *Incursion belt rats spawn when mining asteroid. They can be ignored except the Orkashu (ecm). | + | *''Incursion belt rats spawn when mining asteroid. They can be ignored except the Orkashu (ecm).'' |
− | *17 Veldspar asteroids (unknown quantity of units) | + | *''17 Veldspar asteroids (unknown quantity of units)'' |
− | * Eystur Rhombens and the Mara Paleo are not required to complete the site and are usually left. | + | *''Eystur Rhombens and the Mara Paleo are not required to complete the site and are usually left.'' |
[[Category:Incursion]] | [[Category:Incursion]] |
Revision as of 18:52, 2 April 2012
Intelligence Reports
Military Intelligence
Your primary objective is to destroy the Sansha's Nation battle station. Clearing the area of hostile forces should decloak the Nation's ore refinery. Mine the local Lyavite asteroids and transport the ore to the refinery. The chain reaction caused by refining the explosive ore will tear the battle station apart.
Background Intelligence
Sansha's Nation has established semi-mobile mining colonies to aid in the harvesting of ore. Due to the unique nature of these operations, which incorporate new mining technologies and hundreds of willing miner slaves, the daily amount of ore extracted from these operations would be sufficient for the replacement of hundreds of battleships. DED's conclusion is that these mining operations are a primary method of supplying the new Nation fleets with replacement vessels.
Further complicating matters is the demonstrated capability of this colony to disrupt local system-wide services. The exact nature of this technology is unknown, but appears to be dependent upon first establishing a system-wide presence. If the Sansha can be removed quickly, their potential impact upon the affected systems will be limited.
Synopsis from ISHAEKA-0071. DED Special Operations.
Authorized for Capsuleer dissemination.
Forces Required
- 5 - 10 pilots
Preferred List
- 2 Logistics
- 3-8 Damage Dealers
Rewards
High Sec Payout
- 10,500,000 ISK
- 1,400 CONCORD LP
Low / Null Sec Payout
- 15,000,000 ISK
- 2,000 CONCORD LP
Achieving Objectives Successfully
- Buy/Mine Lyavite ore. 255 units exactly.
- Destroy three waves of Sansha
- Upon the death of the Romi Thalamus in Wave 3, can will spawn for Lyavite. Transport Lyavite ore to refinery.
- When Lyavite is in can, Sanshas Battletower detonates and site is completed.
Pirates / Kill Order
Anchor: If anchor moves, it is usually towards the tower to allow for Logi to be closer to where the can spawns, to drop the lyavite. If mining is being done to retrieve the lyavite, anchor is to aproach the right of the asteroids.
Wave 1
DPS Only
Primary - Romi Thalamus (4) - Sansha DD (Tag 1-4)
- Last Romi = TRIGGER Wave 2**
- Last Romi = TRIGGER Wave 2**
Only put these as a priority if logi is having difficulty with repairing
Mara Paleo - Sansha Logistics
Drone Bunny
Primary - Niarja Myelen (2) - Jammer / Neut
Secondary - Eystur Rhomben (3) - High DPS Frigate DD
Wave 2
DPS Only
Primary - Niarja Myelen (2) - Jammer / Neut
Secondary - Tama Cerebellums (4) - Warp Scrambler
- Last Tama = Trigger Wave 3**
- Last Tama = Trigger Wave 3**
Only place this ship as a priority if logi cannot handle the repairs
Mara Paleo - Sansha Logistics
Drone Bunny
Primary - Niarja Myelen (2) - Jammer / Neut
Secondary - Eystur Rhomben - High DPS Frigate DD
Wave 3
DPS and Drone Bunny
Primary - Niarja Myelen (2) - Jammer / Neut
Secondary - Tama Cerebellums (3) - Warp Scrambler
Tertiary - Romi Thalamus - Sansha DD
- Note: FC will likely start asking fleet to align to new broadcasted site/celestial
While aligning, destroy remaining Eystur Rhomben to decrease DPS for Logi while the Lyavite makes its way to the "Refinery."
Finále
Upon death of Tertiary, in Wave 3, Romi Thalamus, the can "Nation Ore Refinery" will drop. Whomever has the Lyavite should drop Lyavite into can to receive payout. It is common practice for the Logistics ship to place Lyavite into the can. FC will have likely called a new align while can was on its way to being dropped. Once Lyavite is received and station is destroyed, payout will be received.
Hints and Tips
- Lyavite ore can usually be bought from contracts at incursion areas for 500K to 1 million ISK. This is generally cheaper and easier than mining it yourself ad hoc.
- The Refinery Can the Lyavite ore needs to be deposited in spawns within a few KM of refinery colony.
- Once in site, Anchor ship can head to the left of the battle station, to allow the ore dropper to be closer to the Refining colony when the can spawns.
- With Max mining drone skills, Mining drones can be used to mine Lyavite ore.
- Asteroid despawns when sites completes. Make sure any mining drone are returned before you complete or they will return with nothing.
- Incursion belt rats spawn when mining asteroid. They can be ignored except the Orkashu (ecm).
- 17 Veldspar asteroids (unknown quantity of units)
- Eystur Rhombens and the Mara Paleo are not required to complete the site and are usually left.