More actions
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*Retail IV | *Retail IV | ||
*Daytrading IV | *Daytrading IV | ||
These skills all revolve around trading and market interaction. | |||
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*Shield Operation IV | *Shield Operation IV | ||
These skills start you off along the path to command fleets of ships. | |||
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*Standard Missiles III | *Standard Missiles III | ||
*Shield Operation III | *Shield Operation III | ||
These are basic skills that any military pilot should know. | |||
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*Electronic Warfare II | *Electronic Warfare II | ||
*Missile Bombardment V | *Missile Bombardment V | ||
These skills are more specialised and aim for some of the more esoteric military roles later on. | |||
Industry - Engineer | |||
*Racial Frigate I | |||
*Industry III | |||
*Mass Production I | |||
*Laboratory Operation V | |||
These skills aim at very basic production and research roles. | |||
Industry - Prospector | |||
*Racial Frigate I (allows you to fly a Bantam, the Caldari mining frigate) | |||
*Industry III (allows for basic operation of factories) | |||
*Refining V (allows for use of refineries and gives a 2% reduction in refinery waster per skill level) | |||
*Mining V (skill at using mining lasers and gives a 5% bonus to mining turret yield per skill level) | |||
Clearly, if you are going to go down the mining profession path, these are the core skills required. | |||
==== Business and Industry ==== | ==== Business and Industry ==== | ||