Difference between revisions of "User:Maven einstein"
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Latest revision as of 00:29, 7 May 2012
There are 10 different types of Anomaly Class - Class 1 (easiest) to Class 10 (hardest).
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
Class 5 = (Faction) Yard or Drone Surveillance
Class 6 = (Faction) Rally Point or Drone Menagerie
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
W-space systems fall into one of six classes:
Unknown Space - Class 1-3
Dangerous Unknown Space - Class 4 and 5
Deadly Unknown Space - Class 6
Class 1 and 2 systems can be soloed.
Class 3 you want some friends with RR.
Class 4 you want lots of friends with RR.
Class 5 you definitely want lots of friends with RR and probably a capital.
Class 6 you definitely want a capital or two and lots of friends with RR.
Damage types for npc:
http://wiki.eveuniversity.org/NPC_Damage_Types
Damage type to Deal | Damage type to Resist Against | |||||
---|---|---|---|---|---|---|
Faction | Primary Damage | Secondary Damage | Primary | Secondary | Tertiary | Quaternary |
Angel Cartel | Explosive | Kinetic | Explosive (62%) | Kinetic (22%) | Thermal (9%) | EM (7%) |
Blood Raiders | EM | Thermal | EM (50%) | Thermal (48%) | Kinetic (2%) | |
CONCORD | Kinetic | Thermal | Kinetic (37%) | Thermal (32%) | Explosive (30%) | EM (29%) |
Guristas Pirates | Kinetic | Thermal | Kinetic (79%) | Thermal (18%) | EM(2%) | Explosive (1%) |
Khanid | EM | Thermal | Thermal | EM | ||
Mercenaries | Kinetic | Thermal | Kinetic | Thermal | Explosive | EM |
Mordu's Legion | Kinetic | EM | Kinetic (70%) | Thermal (30%) | ||
Odamin | Kinetic | Thermal | Kinetic | Thermal | ||
Rogue Drones | See Footnote | |||||
Sansha's Nation | EM | Thermal | EM (53%) | Thermal (47%) | ||
Serpentis | Kinetic | Thermal | Thermal (55%) | Kinetic (45%) | ||
Amarr Empire | EM | Thermal | EM (47%) | Thermal (42%) | Kinetic (7%) | Explosive (4%) |
Caldari State | Kinetic | Thermal | Kinetic (51%) | Thermal (48%) | EM (1%) | |
Gallente Federation | Kinetic | Thermal | Kinetic (60%) | Thermal (39%) | EM(1%) | |
Minmatar Republic | Explosive | Kinetic | Explosive (50%) | Kinetic (31%) | EM (12%) | Thermal (7%) |
Footnote: Rogue Drones have a tendency to vary wildly in what damage type they deal out. Low-level missions seem to lean towards Electromagnetic/Thermal while high-level missions lean towards Explosive/Kinetic. Consult reports for the specific mission or exploration site before undocking. Experienced players may wish to consult http://games.chruker.dk/eve_online/npc_ships.php?supergroup=10&return_to= for damage statistics from the different types of rogue drones.