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→Shield Modules & Rigs: Notes on alternative items. |
→Missiles: Requirements for missile pilots. |
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====Missiles==== | ====Missiles==== | ||
( | Missiles are at a slight disadvantage to gun based weapon systems due to flight time. Further most ships fit Heavy Missiles or larger, which are not suited for hitting frigates due to large explosion radius. The strength of missiles lies in their range compared to Vanguard gun fits. This allows missile boats to kill targets that are otherwise out of reach. Missile boats must be able to hit a target over 60km (over 70km preferred) for Vanguard fleets. This requires a III and a IV between [[Skills:Missiles#Missile_Projection|Missile Projection]] and [[Skills:Missiles#Missile_Bombardment|Missile Bombardment]]. Due to these factors Battlecruisers using missiles must fit Heavy Missile Launchers, if missiles are the hull's primary weapons system. Rapid Light Missile Launchers are acceptable as a secondary system, due to being geared towards frigates. | ||
===Weapon Upgrades=== | ===Weapon Upgrades=== | ||