Difference between revisions of "Incursion Fitting: Logistics"
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|name=Basilisk, Shield Incursion | |name=Basilisk, Shield Incursion | ||
|high= | |high= | ||
− | Large Shield Transporter | + | Large S95a Partial Shield Transporter<br> |
− | Large Shield Transporter | + | Large S95a Partial Shield Transporter<br> |
− | Large Shield Transporter | + | Large S95a Partial Shield Transporter<br> |
− | Large Shield Transporter | + | Large S95a Partial Shield Transporter<br> |
Large 'Regard' Power Projector<br> | Large 'Regard' Power Projector<br> | ||
Large 'Regard' Power Projector | Large 'Regard' Power Projector | ||
|mid= | |mid= | ||
− | + | 10MN Afterburner II | |
− | |||
− | |||
Large Shield Extender II<br> | Large Shield Extender II<br> | ||
+ | EM Ward Field II<br> | ||
+ | Adaptive Invulnerability Field II<br> | ||
Adaptive Invulnerability Field II | Adaptive Invulnerability Field II | ||
|low= | |low= | ||
Line 62: | Line 62: | ||
|recommended3= | |recommended3= | ||
|notes= | |notes= | ||
− | * If both Basilisk Pilots are Logistics V then swap an ET for a ST. | + | *If both Basilisk Pilots are Logistics V then swap an ET for a ST. |
+ | *This ship is over tanked and an Invulnerability Field could be swapped for a Remote Sensor Booster II. | ||
+ | *Using a True Sansha PDS and Tech II rigs allow a pilot to upgrade to Tech II ST. | ||
+ | *The afterburner is for transporting ore, if the pilot is not doing that job a Remote Sensor Booster II can be fit instead. | ||
}} | }} | ||
}} | }} | ||
<noinclude> | <noinclude> |
Revision as of 16:46, 31 May 2012
Template:Work in Progress (Page should be finalized by the end of June 2012.)
This page is currently under construction. Until more guidelines have bee added please refer to Logistic Guide. Note that this guide is not specific to Incursions and only Tech II logistic ships with Logistics IV (V strongly preferred) pilots are allowed in Incursion fleets.
This page contains the basic requirements for an Incursion Logistic ship and sample fits. If you are looking for fittings for Damage Dealers, please refer to the appropriate guide: (Until the other DD sites are built, please refer to the Vanguard fitting guide.)
- Vanguard Fitting (Under Construction)
- Assault Fitting (To be Created)
- Headquarters Fitting (To be Created)
Requirements
Just like all incursion ships a Tech 2 omni-buffer tank is required. For the necessary skills and recommended modules and rigs please refer to the Vanguard Fitting page. Only the Tech II Logistics ships are used in incursions. Only these ships have the range and healing capacity required in Incursion sites. Also Incursion Logistics ships should be able to lock a full 10 targets, the usual size of a Vanguard fleet. All Logistics ships bring a flight of maintenance bots. Finally some Logistics ships run as pairs and use energy transfers for capacitor stability while the other logistics ships. With this in ind the required skills are;
- Logistics IV (V strongly preferred)
- Long Range Targeting V
- Signature Analysis V
- Multitasking III
- Targeting V
- Repair Drone Operations II (for Mediums)
Shield:
- Shield Emission Systems IV
Armor:
- Remote Armor Repair Systems IV
Energy:
- Energy Emission Systems IV
Types of Logistic Ships
Sample Fits
RELATED UNI-WIKI REFERENCES
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S H I P B O N U S E S
Caldari Cruiser bonuses (per skill level): Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class. |