More actions
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Warp Disruptor I | Warp Disruptor I | ||
75mm Gatling Rail I, | 75mm Gatling Rail I, Iridium Charge S<br> | ||
75mm Gatling Rail I, | 75mm Gatling Rail I, Iridium Charge S<br> | ||
75mm Gatling Rail I, | 75mm Gatling Rail I, Iridium Charge S | ||
[empty rig slot]<br> | [empty rig slot]<br> | ||
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* Electronics IV is required to fit the third 75mm railgun with listed fitting. With Electronics III two 75mm rails will do. | * Electronics IV is required to fit the third 75mm railgun with listed fitting. With Electronics III two 75mm rails will do. | ||
* For Uni fleets, ammo that gives an optimal range of approximately 7,500m is ideal to orbit battleships at this distance to avoid smartbomb range. This may vary according to skills. Although dealing damage is not a tackler's priority, and cap should not be wasted on guns if it is needed to maintain tackle in prolonged encounters. | * For Uni fleets, ammo that gives an optimal range of approximately 7,500m (iridium with basic skills) is ideal to orbit battleships at this distance to avoid smartbomb range. This may vary according to skills. Although dealing damage is not a tackler's priority, and cap should not be wasted on guns if it is needed to maintain tackle in prolonged encounters. | ||
==Maulus== | ==Maulus== | ||