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The Way of the Tackler: Difference between revisions

From EVE University Wiki
Amarr frigates: updated the amarr frigate fits. added the tormentor which is currently the best choice for an amarr tackling frig
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==== Amarr frigates ====
==== Amarr frigates ====


Due to the lack of midslots all amarr frigates are armor tankers. Only the crucifier has 3 midslots and you could use it to set up a tackler fit with additional e-war, however that ship is supposed to be a dedicated e-war ship, so you might want to use it as a pure e-war ship without any tackling modules.
The amarr frigates are usually very good armour tankers, however this is not ideal for a tackler - armour tanks tend to slow you down, and speed is important to a tackler. A good option as an amarr tackler pilot is to train some basic shield skills and fly the tormentor, which has three mid slots as well as being very easy to fit. If you want to stick with armour tanking on the other hand, a punisher can be a great little tough tackler.


Below are two different examples of viable amarr tackler setups.
Below are a few different examples of viable amarr tackler setups.
 
<table class="collapsible collapsed">
<tr>
  <th>Tormentor with shield tank and MWD</th>
</tr>
<tr>
  <td>
----
[Tormentor, t1 tackler]<br>
Damage Control I<br>
Overdrive Injector System I<br>
Overdrive Injector System I<br>
Nanofiber Internal Structure I<br>
<br>
Limited 1MN MicroWarpdrive I<br>
Warp Scrambler I<br>
Medium Shield Extender I<br>
<br>
Gatling Pulse Laser I, Multifrequency S<br>
Gatling Pulse Laser I, Multifrequency S<br>
[empty high slot]<br>
<br>
Small Anti-EM Screen Reinforcer I<br>
Small Anti-Thermal Screen Reinforcer I<br>
Small Anti-Kinetic Screen Reinforcer I<br>
<br>
<br>
Warrior I x2<br>
<br>
The tormentor is an excellent tackler frigate due to its three mid slots and very easy fitting requirements. While most amarr ships armour tank, the tackle tormentor works very well as a shield tanker, allowing it to use its low slots to enhance its speed. Thanks to the tormentor's strong powergrid, it doesn't even need a Micro Auxiliary Power Core in order to fit a shield extender! Perfect!<br>
This fit also has plenty of spare CPU, so you can fit a warp disruptor if you prefer.<br>
----
</tr>
</table>


<table class="collapsible collapsed">
<table class="collapsible collapsed">
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   <td>
   <td>
----
----
[Punisher, fleet tackler - short range]<br>
[Punisher, t1 tackler]<br>
Damage Control I<br>
Damage Control I<br>
200mm Reinforced Steel Plates I<br>
Adaptive Nano Plating I<br>
Overdrive Injector System I<br>
Overdrive Injector System I<br>
Energized Adaptive Nano Membrane I<br>
400mm Reinforced Steel Plates I<br>
<br>
<br>
1MN Afterburner I<br>
Limited 1MN MicroWarpdrive I<br>
Warp Scrambler I<br>
Warp Scrambler I<br>
<br>
<br>
125mm Gatling AutoCannon I, Phased Plasma S<br>
Dual Light Pulse Laser I, Multifrequency S<br>
125mm Gatling AutoCannon I, Phased Plasma S<br>
Dual Light Pulse Laser I, Multifrequency S<br>
125mm Gatling AutoCannon I, Phased Plasma S<br>
Dual Light Pulse Laser I, Multifrequency S<br>
[empty high slot]<br>
Small Nosferatu I<br>
<br>
<br>
[empty rig slot]<br>
[empty rig slot]<br>
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[empty rig slot]<br>
[empty rig slot]<br>
<br>
<br>
This setup is designed for getting close to the enemy and shut down both warp drive and MWD with the scram and possibly shoot the target ship with the autocannons while you orbit with an active AB. This fit provides a decent buffer tank so you might have a chance to get away from the fight before you get killed if you get attacked directly. You should make sure to stay out of smartbomb range when you engage a target that is likely to have smartbombs fitted (i.e. battleships in lowsec).<br>
With two mid slots the punisher is generally less effective as a tackler than the tormentor, although its armour HP bonus can make it quite tough. Since it only has two mid slots the punisher has to armour tank, which slows it down - this makes the punisher better suited as a close range tackler fighting at a few km range where speed is less important.<br>
Alternatively you could fit a MWD to be able to approach your target much faster, but then you wont be able to orbit your target at AB speed and while the MWD is still running your signature radius would be increased by up to 500%. Both decreases your chances of survival. Fitting a warp disruptor instead of the warp scrambler would allow you to stay at range, though your short range guns wont be able to hit your primary target anymore (you should then use your guns only to kill drones or fast enemies that got too close to you). This would however improve your chances of survival.<br>
Thanks to the punisher's strong powergrid it's quite easy to fit a small nosferatu, which should help keep your capacitor flowing once you're in range. If you don't fit a nosferatu it might be a good idea to fit projectile turrets or simply be careful running your guns, since unlike the tormentor the punisher does not get a bonus to cap use for its turrets.<br>
Depending on your skills you might run out of CPU and/or PG when you try to change the fit, so make sure to check any changes in EFT first. The posted fit can be flown with minimum skills and is fairly easy to use.<br>
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</tr>
</tr>
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</tr>
</tr>
</table>
</table>


==== Caldari frigates ====
==== Caldari frigates ====