Difference between revisions of "Trade hubs"
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Milla Astrea (talk | contribs) (Created page with 'Trading hubs are systems, usually one per region, where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers. ==<...') |
Milla Astrea (talk | contribs) |
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* Essence | * Essence |
Revision as of 04:32, 22 July 2009
Trading hubs are systems, usually one per region, where most of the player trades in that region take place. They usually have many gates and are the 'pass through' centers.
Trade Hubs in Empire Space
- Metropolis
- Hek (5 jumps from UNI HQ - Aldrat)
- Eram
- Placid
- Orvolle
- Stacmon
- The Forge
- Jita (the biggest of them all)
- Heimatar
- Rens
- Lustrevik
- Eystur
- Pator (5 jumps from UNI HQ - Aldrat)
- Essence
- Oursulaert
- Domain
- Amarr
- Pernirgman
- Lonetrek
- Nourvukaiken
- Nonni
- Sobaseki
- Torrino
- Molden Heath
- Gelfiven
- Tash-Murkon
- Tash-Murkon Prime
- The Citadel
- Hatakani
- Kaunokka
- Motsu
- Suroken
- Genesis
- Yulai
- Khanid
- Agil
Trade Hubs on the fringes of Empire Space
- Solitude
- Octanneve