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Incursion Fitting: Vanguard: Difference between revisions

From EVE University Wiki
Tech I Battleships: Abbadon Armor added.
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{{#ifeq:{{{1|AbaddonShield}}}|AbaddonShield|
{{#ifeq:{{{1|Abaddon}}}|Abaddon|{{Fittings
{{Fittings
|name=Abaddon, Armor Vanguard
|high=
Mega Modulated Pulse Energy Beam I<br>
Mega Modulated Pulse Energy Beam I<br>
Mega Modulated Pulse Energy Beam I<br>
Mega Modulated Pulse Energy Beam I<br>
Mega Modulated Pulse Energy Beam I<br>
Mega Modulated Pulse Energy Beam I<br>
Mega Modulated Pulse Energy Beam I
|mid=
Tracking Computer II<br>
Tracking Computer II<br>
Tracking Computer II<br>
Sensor Booster II
|low=
Damage Control II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Energized Explosive Membrane II<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
Heat Sink II<br>
Heat Sink II
|charges=
Imperial Navy Multifrequency L<br>
Imperial Navy Microwave L<br>
Scan Resolution Script<br>
Tracking Speed Script<br>
Optimal Range Script<br>
|drones=
Light Shield Maintenance Bot I x5<br>
Hobgoblin I x5
|rigs=
Large Capacitor Control Circuit I<br>
Large Energy Discharge Elutriation I<br>
Large Energy Discharge Elutriation I
|recommended1=
|recommended2=
|recommended3=
|notes=
*This fit may look like its resists are too low at low skills. In truth all that matters is the average of the Kinetic and Explosive resistances being over 70% as those damage types are always dealt together.
*This fit is tight on capacitor, monitor your level carefully.
*Bring an assortment of crystals for engagement ranges from 5km to 65km.
*Scripts may need to be changed based on current target.
*Upgrade to Tech II as skills allow.
*This fit has very low tracking, which can be an issue in fleets without sufficient Webs.
}}{{Fittings
|name=Abaddon, Shield Incursion
|name=Abaddon, Shield Incursion
|high=
|high=
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*Upgrade to Tech II as skills allow.
*Upgrade to Tech II as skills allow.
*This fit has very low tracking, which can be an issue in fleets without sufficient Webs.
*This fit has very low tracking, which can be an issue in fleets without sufficient Webs.
}}
}}}}
}}
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