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→Tech I Battleships: Abbadon Armor added. |
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{{#ifeq:{{{1| | {{#ifeq:{{{1|Abaddon}}}|Abaddon|{{Fittings | ||
{{Fittings | |name=Abaddon, Armor Vanguard | ||
|high= | |||
Mega Modulated Pulse Energy Beam I<br> | |||
Mega Modulated Pulse Energy Beam I<br> | |||
Mega Modulated Pulse Energy Beam I<br> | |||
Mega Modulated Pulse Energy Beam I<br> | |||
Mega Modulated Pulse Energy Beam I<br> | |||
Mega Modulated Pulse Energy Beam I<br> | |||
Mega Modulated Pulse Energy Beam I | |||
|mid= | |||
Tracking Computer II<br> | |||
Tracking Computer II<br> | |||
Tracking Computer II<br> | |||
Sensor Booster II | |||
|low= | |||
Damage Control II<br> | |||
Energized Adaptive Nano Membrane II<br> | |||
Energized Adaptive Nano Membrane II<br> | |||
Energized Explosive Membrane II<br> | |||
1600mm Reinforced Rolled Tungsten Plates I<br> | |||
Heat Sink II<br> | |||
Heat Sink II | |||
|charges= | |||
Imperial Navy Multifrequency L<br> | |||
Imperial Navy Microwave L<br> | |||
Scan Resolution Script<br> | |||
Tracking Speed Script<br> | |||
Optimal Range Script<br> | |||
|drones= | |||
Light Shield Maintenance Bot I x5<br> | |||
Hobgoblin I x5 | |||
|rigs= | |||
Large Capacitor Control Circuit I<br> | |||
Large Energy Discharge Elutriation I<br> | |||
Large Energy Discharge Elutriation I | |||
|recommended1= | |||
|recommended2= | |||
|recommended3= | |||
|notes= | |||
*This fit may look like its resists are too low at low skills. In truth all that matters is the average of the Kinetic and Explosive resistances being over 70% as those damage types are always dealt together. | |||
*This fit is tight on capacitor, monitor your level carefully. | |||
*Bring an assortment of crystals for engagement ranges from 5km to 65km. | |||
*Scripts may need to be changed based on current target. | |||
*Upgrade to Tech II as skills allow. | |||
*This fit has very low tracking, which can be an issue in fleets without sufficient Webs. | |||
}}{{Fittings | |||
|name=Abaddon, Shield Incursion | |name=Abaddon, Shield Incursion | ||
|high= | |high= | ||
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*Upgrade to Tech II as skills allow. | *Upgrade to Tech II as skills allow. | ||
*This fit has very low tracking, which can be an issue in fleets without sufficient Webs. | *This fit has very low tracking, which can be an issue in fleets without sufficient Webs. | ||
}} | }}}} | ||
}} | |||
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