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Electronic warfare: Difference between revisions

From EVE University Wiki
Kuani (talk | contribs)
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'''Note: Remember, always be either aligned to a celestial (preferably a planet) to warp to or be in range of a gate to jump through.
'''Note: Remember, always be either aligned to a celestial (preferably a planet) to warp to or be in range of a gate to jump through.
'''
'''
==The effect your skills have on electronic warfare==
* Electronic Warfare - 5% Reduction to capacitor need per skill level.
* Signal Dispersion - 5% bonus to strength of all ECM jammers per skill level.
* Long Distance Jamming - 10% bonus to optimal range per skill level.
* Frequency Modulation - 10% bonus to falloff per skill level.