More actions
→WIP: Removed reference to SP-80x modules which were renamed to SP-60x in game |
Updated hardwiring implant names |
||
| Line 243: | Line 243: | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:maroon;color:white" | Armor | ! style="background-color:maroon;color:white" | Armor | ||
| 'Noble' | | 'Noble' Mechanic | ||
| <br> | | MC-801 ~ 806<br> | ||
| Increase Hull Hit Points | | Increase Hull Hit Points | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:lime;color:black" | Electronics | ! style="background-color:lime;color:black" | Electronics | ||
| 'Gypsy' | | 'Gypsy' Long Range Targeting | ||
| <br> | | LT-801 ~ 806<br> | ||
| Increase Targeting Range | | Increase Targeting Range | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:lime;color:black" | Electronics | ! style="background-color:lime;color:black" | Electronics | ||
| 'Gypsy' | | 'Gypsy' Propulsion Jamming | ||
| <br> | | PJ-801 ~ 806<br> | ||
| Reduce Propulsion Jamming Modules Capacitor Usage | | Reduce Propulsion Jamming Modules Capacitor Usage | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:teal;color:white" | Engineering | ! style="background-color:teal;color:white" | Engineering | ||
| 'Squire' | | 'Squire' Energy Management | ||
| <br> | | EM-801 ~ 806<br> | ||
| Increase Capacitor | | Increase Capacitor Capacity | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Lancer' | | 'Lancer' Medium Energy Turret | ||
| <br> | | ME-801 ~ 806<br> | ||
| Increase Medium Energy Turret Damage | | Increase Medium Energy Turret Damage | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Deadeye' | | 'Deadeye' Medium Hybrid Turret | ||
| <br> | | MH-801 ~ 806<br> | ||
| Increase Medium Hybrid Turret Damage | | Increase Medium Hybrid Turret Damage | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Gunslinger' | | 'Gunslinger' Medium Projectile Turret | ||
| <br> | | MP-801 ~ 806<br> | ||
| Increase Medium Projectile Turret Damage | | Increase Medium Projectile Turret Damage | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:yellow;color:black" | Industry | ! style="background-color:yellow;color:black" | Industry | ||
| 'Alchemist' | | 'Alchemist' Gas Harvesting | ||
| <br> | | GH-801 / 803 / 805<br> | ||
| Reduce Gas Harvester Cycle Time (-1%/-3%/-5%) | | Reduce Gas Harvester Cycle Time (-1%/-3%/-5%) | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:yellow;color:black" | Industry | ! style="background-color:yellow;color:black" | Industry | ||
| 'Beancounter' | | 'Beancounter' Industry | ||
| <br> | | BX-801 / 803 / 805<br> | ||
| Reduce Manufacturing Time (-1%/-2%/-4%) | | Reduce Manufacturing Time (-1%/-2%/-4%) | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:yellow;color:black" | Industry | ! style="background-color:yellow;color:black" | Industry | ||
| 'Beancounter' | | 'Beancounter' Refining | ||
| <br> | | RX-801 / 802 / 804<br> | ||
| | | Reduce Refinery Waste (-1%/-2%/-4%) | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Deadeye' | | 'Deadeye' Guided Missile Precision | ||
| <br> | | GP-801 ~ 806<br> | ||
| Reduce Signature Radius Factor | | Reduce Signature Radius Factor | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Snapshot' | | 'Snapshot' Defender Missiles | ||
| <br> | | DM-801 ~ 806<br> | ||
| Increase Defender Missile Velocity | | Increase Defender Missile Velocity | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:aqua;color:black" | Navigation | ! style="background-color:aqua;color:black" | Navigation | ||
| 'Rogue' | | 'Rogue' Fuel Conservation | ||
| <br> | | FC-801 ~ 806<br> | ||
| Reduce Afterburner Capacitor Usage | | Reduce Afterburner Capacitor Usage | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
| Line 327: | Line 327: | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Alchemist' | | 'Alchemist' Biology | ||
| <br> | | BY-805 / 810<br> | ||
| Increase Booster Duration (+5%/+10%) | | Increase Booster Duration (+5%/+10%) | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Prospector' | | 'Prospector' Astrometric Rangefinding | ||
| <br> | | AR-802 / 806 / 810<br> | ||
| Increase Scan Probe Strength (+2%/+6%/+10%) | | Increase Scan Probe Strength (+2%/+6%/+10%) | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Beancounter' | | 'Beancounter' Science | ||
| <br> | | SC-801 / 803 / 805<br> | ||
| Reduce Blueprint Copy Time (-1%/-3%/-5%) | | Reduce Blueprint Copy Time (-1%/-3%/-5%) | ||
|- | |- | ||
! style="background-color:#666666;color:white" | 8 | ! style="background-color:#666666;color:white" | 8 | ||
! style="background-color:blue;color:white" | Shield | ! style="background-color:blue;color:white" | Shield | ||
| 'Gnome' | | 'Gnome' Shield Emission Systems | ||
| <br> | | SE-801 ~ 806<br> | ||
| Reduce Shield Emission Capacitor Usage | | Reduce Shield Emission Capacitor Usage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:maroon;color:white" | Armor | ! style="background-color:maroon;color:white" | Armor | ||
| 'Noble' | | 'Noble' Repair Proficiency | ||
| <br> | | RP-901 ~ 906<br> | ||
| Increase Armor Repair Amount | | Increase Armor Repair Amount | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:lime;color:black" | Electronics | ! style="background-color:lime;color:black" | Electronics | ||
| 'Gypsy' | | 'Gypsy' Electronic Warfare | ||
| <br> | | EW-901 ~ 906<br> | ||
| Reduce Electronic Warfare Capacitor Usage | | Reduce Electronic Warfare Capacitor Usage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:lime;color:black" | Electronics | ! style="background-color:lime;color:black" | Electronics | ||
| 'Gypsy' | | 'Gypsy' Sensor Linking | ||
| <br> | | SL-901 ~ 906<br> | ||
| Reduce Sensor Linking Capacitor Usage | | Reduce Sensor Linking Capacitor Usage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:lime;color:black" | Electronics | ! style="background-color:lime;color:black" | Electronics | ||
| 'Gypsy' | | 'Gypsy' Weapon Disruption | ||
| <br> | | WD-901 ~ 906<br> | ||
| Reduce Weapon Disruption Capacitor Usage | | Reduce Weapon Disruption Capacitor Usage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:lime;color:black" | Electronics | ! style="background-color:lime;color:black" | Electronics | ||
| 'Gypsy' | | 'Gypsy' Target Painting | ||
| <br> | | TG-901 ~ 906<br> | ||
| Reduce Target Painting Capacitor Usage | | Reduce Target Painting Capacitor Usage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Gunslinger' | | 'Gunslinger' Surgical Strike | ||
| <br> | | SS-901 - 906<br> | ||
| Increase All Turret Damage | | Increase All Turret Damage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Lancer' | | 'Lancer' Gunnery | ||
| <br> | | RF-901 ~ 906<br> | ||
| Increase Turret Rate of Fire | | Increase Turret Rate of Fire | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Deadeye' | | 'Deadeye' Sharpshooter | ||
| <br> | | ST-901 ~ 906<br> | ||
| Increase Turret Optimal Range | | Increase Turret Optimal Range | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
| Line 405: | Line 405: | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Deadeye' | | 'Deadeye' Target Navigation Prediction | ||
| <br> | | TN-901 ~ 906<br> | ||
| Reduce Target Velocity Factor | | Reduce Target Velocity Factor | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Snapshot' | | 'Snapshot' Light Missiles | ||
| <br> | | LM-901 ~ 906<br> | ||
| Increase | | Increase Light Missile Damage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Snapshot' | | 'Snapshot' Rockets | ||
| <br> | | RD-901 ~ 906<br> | ||
| Increase Rockets Damage | | Increase Rockets Damage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:aqua;color:black" | Navigation | ! style="background-color:aqua;color:black" | Navigation | ||
| 'Rogue' | | 'Rogue' High Speed Maneuvering | ||
| <br> | | HS-901 ~ 906<br> | ||
| Reduce MWD Capacitor Usage | | Reduce MWD Capacitor Usage | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Alchemist' | | 'Alchemist' Nanite Control | ||
| <br> | | NC-903 / 905<br> | ||
| Reduce Booster Side Effects (-3%/-5%) | | Reduce Booster Side Effects (-3%/-5%) | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Prospector' | | 'Prospector' Archaeology | ||
| <br> | | AC-905<br> | ||
| Increase Chance of Archaeological find (+5%) | | Increase Chance of Archaeological find (+5%) | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Prospector' | | 'Prospector' Hacking | ||
| <br> | | HC-905<br> | ||
| Increase Chance of Data Retrieval (+5%) | | Increase Chance of Data Retrieval (+5%) | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Prospector' | | 'Prospector' Salvaging | ||
| <br> | | SV-905<br> | ||
| Increase Chance of Salvage Retrieval (+5%) | | Increase Chance of Salvage Retrieval (+5%) | ||
|- | |- | ||
! style="background-color:#333333;color:white" | 9 | ! style="background-color:#333333;color:white" | 9 | ||
! style="background-color:blue;color:white" | Shield | ! style="background-color:blue;color:white" | Shield | ||
| 'Gnome' | | 'Gnome' Shield Operation | ||
| <br> | | SP-901 ~ 906<br> | ||
| Reduce Shield Recharge Time | | Reduce Shield Recharge Time | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:maroon;color:white" | Armor | ! style="background-color:maroon;color:white" | Armor | ||
| 'Noble' | | 'Noble' Hull Upgrades | ||
| <br> | | HG-1001 ~ 1006<br> | ||
| Increase Armor Hit Points | | Increase Armor Hit Points | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
| Line 471: | Line 471: | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:red;color:white;" | Gunnery | ! style="background-color:red;color:white;" | Gunnery | ||
| 'Lancer' | | 'Lancer' Large Energy Turret | ||
| <br> | | LE-1001 ~ 1006<br> | ||
| Increase Large Energy Turret Damage | | Increase Large Energy Turret Damage | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Deadeye' | | 'Deadeye' Large Hybrid Turret | ||
| <br> | | LH-1001 ~ 1006<br> | ||
| Increase Large Hybrid Turret Damage | | Increase Large Hybrid Turret Damage | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Gunslinger' | | 'Gunslinger' Large Projectile Turret | ||
| <br> | | LP-1001 ~ 1006<br> | ||
| Increase Large Projectile Turret Damage | | Increase Large Projectile Turret Damage | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:red;color:white" | Gunnery | ! style="background-color:red;color:white" | Gunnery | ||
| 'Gnome' | | 'Gnome' Weapon Upgrades | ||
| <br> | | WU-1001 ~ 1006<br> | ||
| Reduce Turret CPU Needs | | Reduce Turret CPU Needs | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
| Line 501: | Line 501: | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:yellow;color:black" | Industry | ! style="background-color:yellow;color:black" | Industry | ||
| 'Highwall' | | 'Highwall' Mining | ||
| <br> | | MX-1001 / 1003 / 1005<br> | ||
| Increase Mining Yield (+1%/+3%/+5%) | | Increase Mining Yield (+1%/+3%/+5%) | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:yellow;color:black" | Industry | ! style="background-color:yellow;color:black" | Industry | ||
| 'Highwall' | | 'Highwall' Mining Upgrades | ||
| <br> | | MY-1001 / 1003 / 1005<br> | ||
| Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%) | | Reduce Mining Upgrade CPU Needs (-1%/-3%/-5%) | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:yellow;color:black" | Industry | ! style="background-color:yellow;color:black" | Industry | ||
| 'Yeti' | | 'Yeti' Ice Harvesting | ||
| <br> | | IH-1001 / 1003 / 1005<br> | ||
| Reduce Ice Harvester Cycle Time (-1%/-3%/-5%) | | Reduce Ice Harvester Cycle Time (-1%/-3%/-5%) | ||
|- | |- | ||
| Line 544: | Line 544: | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Deadeye' | | 'Deadeye' Rapid Launch | ||
| <br> | | RL-1001 ~ 1006<br> | ||
| Increase Launcher Rate of Fire | | Increase Launcher Rate of Fire | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:green;color:white" | Missile | ! style="background-color:green;color:white" | Missile | ||
| 'Snapshot' | | 'Snapshot' FOF Explosion Radius | ||
| <br> | | FR-1001 ~ 1006<br> | ||
| Reduce Explosion Radius of F.o.F. Missiles | | Reduce Explosion Radius of F.o.F. Missiles | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
| Line 562: | Line 562: | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Alchemist' | | 'Alchemist' Neurotoxin Recovery | ||
| <br> | | NR-1003 / 1005<br> | ||
| Reduce Booster Chance of Negative Side Effects (-3%/-5%) | | Reduce Booster Chance of Negative Side Effects (-3%/-5%) | ||
|- | |- | ||
! style="background-color:#111111;color:white" | 10 | ! style="background-color:#111111;color:white" | 10 | ||
! style="background-color:orange;color:white" | Science | ! style="background-color:orange;color:white" | Science | ||
| 'Prospector' | | 'Prospector' Environmental Analysis | ||
| <br> | | EY-1005<br> | ||
| Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%) | | Reduce Cycle Time of Salvage, Hacking and Archaeology Modules (-5%) | ||
|} | |} | ||