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Basilisk: Difference between revisions

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Hofstadter (talk | contribs)
Hofstadter (talk | contribs)
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|info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.  With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.
|info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.  With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.
|bonuses=<b>Caldari Cruiser Skill Bonus: 150% bonus to Shield Transport and Energy Transfer Array range and 20% bonus to Shield Maintenance Bot transfer amount per level</b><br><b>Logistics Skill Bonus: 15% reduction in Shield Transport and Energy Transfer Array capacitor use per level</b><br><b>Role Bonus: -50% CPU need for Shield Transporters and -50% power need for Energy Transfer Arrays</b>
|bonuses=<b>Caldari Cruiser Skill Bonus:</b><br>150% bonus to Shield Transport and Energy Transfer Array range and 20% bonus to Shield Maintenance Bot transfer amount per level<br><b>Logistics Skill Bonus:</b><br>15% reduction in Shield Transport and Energy Transfer Array capacitor use per level<br><b>Role Bonus:</b><br>-50% CPU need for Shield Transporters and -50% power need for Energy Transfer Arrays
|structurehp=1,287 HP
|structurehp=1,287 HP