More actions
m →Rookie Ship: Grammer correction |
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Signal Amplifier I | Signal Amplifier I | ||
1MN Afterburner I<br> | |||
Remote Sensor Dampener I, Scan Resolution Dampening<br> | Remote Sensor Dampener I, Scan Resolution Dampening<br> | ||
Remote Sensor Dampener I, Scan Resolution Dampening | Remote Sensor Dampener I, Scan Resolution Dampening | ||
| Line 254: | Line 254: | ||
125mm Railgun I, Uranium Charge S<br> | 125mm Railgun I, Uranium Charge S<br> | ||
125mm Railgun I, Uranium Charge S<br> | 125mm Railgun I, Uranium Charge S<br> | ||
[empty high slot] | |||
[empty rig slot]<br> | [empty rig slot]<br> | ||
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Hobgoblin I x2 | Hobgoblin I x2 | ||
* The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly. | |||
* Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports. | * Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports. | ||
* The high | * The empty high slot can be used for a nosferatu if the afterburner is switched out for a third damper. The nosferatu should usually not be used on battleships due to its short range and the risk of smartbombs. Without the nosferatu sucking cap, the maulus can quickly cap out. Cap should be closely monitored, especially in extended engagements if you use guns. If guns are fitted, like the incursus tackler, and optimal range of 7,500m is recommended for Uni fleets (uranium with basic skills when using 125mm rails). | ||
'''[Maulus, PVP Basic Skills Maulus] Required skills'''<br> | '''[Maulus, PVP Basic Skills Maulus] Required skills'''<br> | ||
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Drones II<br> | Drones II<br> | ||
Electronic Upgrades I<br> | Electronic Upgrades I<br> | ||
Gallente Frigate II<br> | Gallente Frigate II<br> | ||
Hull Upgrades I<br> | Hull Upgrades I<br> | ||
Scout Drone Operation I<br> | Scout Drone Operation I<br> | ||
Sensor Linking I<br> | Sensor Linking I<br> | ||
Small Hybrid Turret I | Small Hybrid Turret I | ||
'''[Maulus, PVP Basic Skills Maulus] Recommended skills'''<br> | |||
Acceleration Control II<br> | |||
Afterburner III<br> | |||
Combat Drone Operation III<br> | |||
Controlled Bursts III<br> | |||
Drones III<br> | |||
Electronic Upgrades I<br> | |||
Energy Emission Systems I<br> | |||
Energy Management III<br> | |||
Energy Systems Operation III<br> | |||
Evasive Maneuvering II<br> | |||
Frequency Modulation III<br> | |||
Gallente Frigate IV<br> | |||
Gunnery III<br> | |||
Hull Upgrades III<br> | |||
Long Distance Jamming III<br> | |||
Long Range Targeting III<br> | |||
Mechanic III<br> | |||
Motion Prediction III<br> | |||
Navigation III<br> | |||
Rapid Firing III<br> | |||
Scout Drone Operation III<br> | |||
Sensor Linking III<br> | |||
Sharpshooter III<br> | |||
Signature Analysis III<br> | |||
Small Hybrid Turret III<br> | |||
Targeting III<br> | |||
Warp Drive Operation III | |||
==Tristan== | ==Tristan== | ||