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Supercarriers: Difference between revisions

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Thabink (talk | contribs)
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As a negative note, the downsides to a supercarrier are enough to keep many pilots from flying one.  The first, and largest, restriction is that you cannot dock a supercarrier.  They are simply too large for stations and outposts to dock them.  They have to be parked within a POS shield to be safe while not flying in one.  This also means that repairs to supercarrier must be completed by module-based repairs, whether local modules or remote logistics.
As a negative note, the downsides to a supercarrier are enough to keep many pilots from flying one.  The first, and largest, restriction is that you cannot dock a supercarrier.  They are simply too large for stations and outposts to dock them.  They have to be parked within a POS shield to be safe while not flying in one.  This also means that repairs to supercarrier must be completed by module-based repairs, whether local modules or remote logistics.


Also, the immunity to standard electronic warfare has been somewhat overstated.  Supercarriers cannot warp within interdiction bubbles, mobile warp disruption fields, and cannot warp while being tackled with a focused warp disruption generators.  While a supercarrier is being suppressed by any of these, it also prevents the ship from activating its Jump Drive, effectively locking it down in system until it can destroy or outmaneuver the aggressive force.
Supercarriers' only offensive weapons are fighters and fighter-bombers, which are very effective against structures, other capitals and large subcapitals like battleships, but a supercarrier will have a hard time applying damage to anything smaller.


Lastly, supercarriers cannot be constructed in stations or outposts, though capital components can be constructed in stations. To construct a supercarrier, a capital ship assembly array must be anchored and deployed within a POS shield, inside a system where the station owner holds sovereignty. While this is the only method of construction, having one of these deployed can attract a lot of unwanted attention if detected.
While a supercarrier is immune to standard electronic warfare, including warp disruptors, they are still affected by interdiction bubbles, mobile warp disruption fields, and warp disruption field generators.
 
Finally, a supercarrier is at its most vulnerable while under construction. To construct a supercarrier, a capital ship assembly array must be anchored and deployed within a POS shield, inside a system where the owner holds sovereignty. The construction time on supercapitals is very long and an occupied CSAA will make a tempting strategic target for enemy alliances.