More actions
No edit summary |
|||
| Line 206: | Line 206: | ||
All setups below will work with either a microwarpdrive or an afterburner. However, remember that running a MWD will drain your capacitor quickly as well as making you easier to hit. If you're using a MWD, it's a good idea to turn it off once you get close enough! Speed is very important to long range tacklers, allowing you to chase down targets and helping to keep you alive. Because of that, it's a much better idea to shield tank them than armour tank them! | All setups below will work with either a microwarpdrive or an afterburner. However, remember that running a MWD will drain your capacitor quickly as well as making you easier to hit. If you're using a MWD, it's a good idea to turn it off once you get close enough! Speed is very important to long range tacklers, allowing you to chase down targets and helping to keep you alive. Because of that, it's a much better idea to shield tank them than armour tank them! | ||
{{Fittings | |||
|name= | |||
Slasher, Fast Tackle | |||
|high= | |||
125mm Gatling AutoCannon I<br> | |||
125mm Gatling AutoCannon I<br> | |||
125mm Gatling AutoCannon I<br> | |||
[empty high slot] | |||
|mid= | |||
1MN MicroWarpdrive I<br> | 1MN MicroWarpdrive I<br> | ||
Warp Disruptor I<br> | Warp Disruptor I<br> | ||
Sensor Booster I<br> | Sensor Booster I<br> | ||
Medium Shield Extender I | Medium Shield Extender I | ||
|low= | |||
Damage Control I<br> | |||
Micro Auxiliary Power Core I | |||
|charges= | |||
EMP S<br> | |||
Targeting Range Script<br> | |||
Scan Resolution Script | |||
|drones= | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | Small Anti-EM Screen Reinforcer I<br> | ||
Small Anti-Thermal Screen Reinforcer I<br> | Small Anti-Thermal Screen Reinforcer I<br> | ||
Small Anti-Kinetic Screen Reinforcer I | Small Anti-Kinetic Screen Reinforcer I | ||
|notes= | |||
The slasher is an excellent tackler thanks to its natural high speed, low signature radius, and four mid slots allowing it to fit both a shield extender and a sensor booster. Since it's autocannons don't use capacitor, it also has more cap spare to run your tackle modules. | * The slasher is an excellent tackler thanks to its natural high speed, low signature radius, and four mid slots allowing it to fit both a shield extender and a sensor booster. Since it's autocannons don't use capacitor, it also has more cap spare to run your tackle modules. | ||
}} {{Fittings | |||
|name= | |||
Condor, Fast Tackle | |||
|high= | |||
Rocket Launcher I<br> | |||
Rocket Launcher I<br> | |||
Rocket Launcher I<br> | |||
[empty high slot] | |||
|mid= | |||
1MN MicroWarpdrive I<br> | 1MN MicroWarpdrive I<br> | ||
Initiated Warp Disruptor I<br> | Initiated Warp Disruptor I<br> | ||
Sensor Booster I | Sensor Booster I<br> | ||
Medium Shield Extender I | Medium Shield Extender I | ||
<br> | |low= | ||
Damage Control I<br> | |||
Micro Auxiliary Power Core I | |||
|charges= | |||
Scourge Rocket<br> | |||
Targeting Range Script<br> | |||
Scan Resolution Script | |||
|drones= | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | Small Anti-EM Screen Reinforcer I<br> | ||
Small Anti-Thermal Screen Reinforcer I<br> | Small Anti-Thermal Screen Reinforcer I<br> | ||
Small Anti-Kinetic Screen Reinforcer I | Small Anti-Kinetic Screen Reinforcer I | ||
|notes= | |||
Like the slasher, the condor gets an excellent 4 mid slots and has weapons which don't use any capacitor. It's a little slow compared to the other tacklers, and you might not be able to fit all three rocket launchers until your skills are a little more developed, however it is also the hardest tackler frigate to jam with ECM and has good shield HP. | * Like the slasher, the condor gets an excellent 4 mid slots and has weapons which don't use any capacitor. It's a little slow compared to the other tacklers, and you might not be able to fit all three rocket launchers until your skills are a little more developed, however it is also the hardest tackler frigate to jam with ECM and has good shield HP. | ||
}} | |||
{{Fittings | |||
|name= | |||
Atron, Fast Tackle | |||
|high= | |||
< | 75mm Gatling Rail I<br> | ||
75mm Gatling Rail I<br> | |||
75mm Gatling Rail I<br> | |||
< | [empty high slot] | ||
|mid= | |||
1MN MicroWarpdrive I<br> | |||
Warp Disruptor I<br> | |||
Medium Shield Extender I | |||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
Micro Auxiliary Power Core I<br> | Micro Auxiliary Power Core I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I | ||
<br> | |charges= | ||
Antimatter Charge S | |||
|drones= | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | |||
Small Anti-Thermal Screen Reinforcer I<br> | |||
Small Anti-Kinetic Screen Reinforcer I | |||
|notes= | |||
* The atron is naturally tough thanks to its high structure HP, and while it doesn't have a fourth mid slot for a sensor booster, the third low slot makes it very fast. While most gallente ships armour tank, a shield tank is usually a much better idea on a tackler frigate because of the extra speed and agility it provides. | |||
}} {{Fittings | |||
|name= | |||
Executioner, Fast Tackle | |||
|high= | |||
125mm Gatling AutoCannon I<br> | |||
125mm Gatling AutoCannon I<br> | |||
125mm Gatling AutoCannon I<br> | |||
[empty high slot] | |||
|mid= | |||
1MN MicroWarpdrive I<br> | 1MN MicroWarpdrive I<br> | ||
Warp Disruptor I<br> | Warp Disruptor I<br> | ||
Medium Shield Extender I | Medium Shield Extender I | ||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I<br> | ||
Overdrive Injector System I | Overdrive Injector System I | ||
|charges= | |||
EMP S | |||
|drones= | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | Small Anti-EM Screen Reinforcer I<br> | ||
Small Anti-Thermal Screen Reinforcer I<br> | Small Anti-Thermal Screen Reinforcer I<br> | ||
Small Anti-Kinetic Screen Reinforcer I | Small Anti-Kinetic Screen Reinforcer I | ||
|notes= | |||
Like the atron, the executioner's third low slot allows it to travel very quickly. In fact, the executioner has enough powergrid that even with starting skills you won't need to use a MAPC to fit it, although you leave your high slots empty or fit autocannons instead of pulse lasers (like above). While shield tanking an Amarr ship may seem a little odd, the extra speed makes a big difference for a tackler. | * Like the atron, the executioner's third low slot allows it to travel very quickly. In fact, the executioner has enough powergrid that even with starting skills you won't need to use a MAPC to fit it, although you leave your high slots empty or fit autocannons instead of pulse lasers (like above). While shield tanking an Amarr ship may seem a little odd, the extra speed makes a big difference for a tackler. | ||
}} | |||
==== Close Ranged 'Scram' Tacklers ==== | ==== Close Ranged 'Scram' Tacklers ==== | ||
| Line 333: | Line 327: | ||
The fits below work with either microwarpdrives or afterburners. Remember that you'll take more damage with a MWD running, so only use it to get into range and then turn it off. Like long ranged tacklers, the most effective tank for a scram tackler is usually a shield tank for extra speed. However since they don't rely on speed quite so much as their long range counterparts, an armour tank can also work well. | The fits below work with either microwarpdrives or afterburners. Remember that you'll take more damage with a MWD running, so only use it to get into range and then turn it off. Like long ranged tacklers, the most effective tank for a scram tackler is usually a shield tank for extra speed. However since they don't rely on speed quite so much as their long range counterparts, an armour tank can also work well. | ||
{{Fittings | |||
< | |name= | ||
Tormentor, Scram Tackler | |||
|high= | |||
< | Gatling Pulse Laser I<br> | ||
Gatling Pulse Laser I<br> | |||
Gatling Pulse Laser I | |||
|mid= | |||
1MN MicroWarpdrive I<br> | |||
Warp Scrambler I<br> | |||
Medium Shield Extender I | |||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I<br> | ||
Nanofiber Internal Structure I | Nanofiber Internal Structure I | ||
|charges= | |||
Multifrequency S | |||
|drones= | |||
Warrior I x2 | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | Small Anti-EM Screen Reinforcer I<br> | ||
Small Anti-Thermal Screen Reinforcer I<br> | Small Anti-Thermal Screen Reinforcer I<br> | ||
Small Anti-Kinetic Screen Reinforcer I | Small Anti-Kinetic Screen Reinforcer I | ||
|notes= | |||
* The tormentor is an excellent tackler frigate due to its three mid slots and very easy fitting requirements. While most amarr ships armour tank, the tackle tormentor works very well as a shield tanker, allowing it to use its low slots to enhance its speed. Thanks to the tormentor's strong powergrid, it doesn't even need a micro auxiliary power core in order to fit a shield extender! Perfect! It also has room for two drones - don't forget to use them. You might need to leave a turret off until your skills are more developed. | |||
}} {{Fittings | |||
|name= | |||
The tormentor is an excellent tackler frigate due to its three mid slots and very easy fitting requirements. While most amarr ships armour tank, the tackle tormentor works very well as a shield tanker, allowing it to use its low slots to enhance its speed. Thanks to the tormentor's strong powergrid, it doesn't even need a micro auxiliary power core in order to fit a shield extender! Perfect! It also has room for two drones - don't forget to use them. You might need to leave a turret off | Punisher, Scram Tackle | ||
|high= | |||
Dual Light Pulse Laser I<br> | |||
Dual Light Pulse Laser I<br> | |||
Dual Light Pulse Laser I<br> | |||
< | Small Nosferatu I | ||
< | |mid= | ||
1MN MicroWarpdrive I<br> | |||
Warp Scrambler I | |||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
200mm Reinforced Steel Plates I<br> | 200mm Reinforced Steel Plates I<br> | ||
Adaptive Nano Plating I<br> | Adaptive Nano Plating I<br> | ||
Overdrive Injector System I | Overdrive Injector System I | ||
|charges= | |||
Multifrequency S | |||
|drones= | |||
|rigs= | |||
[empty rig slot]<br> | [empty rig slot]<br> | ||
[empty rig slot]<br> | [empty rig slot]<br> | ||
[empty rig slot] | |||
With two mid slots the punisher is generally less effective as a tackler than the tormentor, although its armour HP bonus can make it quite tough. Since it only has two mid slots the punisher has to armour tank, which does leave it quite slow. | |notes= | ||
Thanks to the punisher's strong powergrid it's quite easy to fit a small nosferatu, which should come in very useful for keeping your capacitor flowing once you're in range. If you don't fit a nosferatu it might be a good idea to fit projectile turrets or simply be careful running your guns, since unlike the tormentor the punisher does not get a bonus to cap use for its turrets. | * With two mid slots the punisher is generally less effective as a tackler than the tormentor, although its armour HP bonus can make it quite tough. Since it only has two mid slots the punisher has to armour tank, which does leave it quite slow. | ||
* Thanks to the punisher's strong powergrid it's quite easy to fit a small nosferatu, which should come in very useful for keeping your capacitor flowing once you're in range. If you don't fit a nosferatu it might be a good idea to fit projectile turrets or simply be careful running your guns, since unlike the tormentor the punisher does not get a bonus to cap use for its turrets. | |||
}} | |||
{{Fittings | |||
|name= | |||
Merlin, Scram Tackler | |||
|high= | |||
75mm Gatling Rail I<br> | |||
75mm Gatling Rail I<br> | |||
75mm Gatling Rail I | |||
|mid= | |||
1MN MicroWarpdrive I<br> | 1MN MicroWarpdrive I<br> | ||
Warp Scrambler I<br> | Warp Scrambler I<br> | ||
Stasis Webifier I<br> | Stasis Webifier I<br> | ||
Medium Shield Extender I | Medium Shield Extender I | ||
|low= | |||
Damage Control I<br> | |||
Micro Auxiliary Power Core I<br> | |||
Overdrive Injector System I | |||
|charges= | |||
Antimatter Charge S | |||
|drones= | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | Small Anti-EM Screen Reinforcer I<br> | ||
Small Anti-Thermal Screen Reinforcer I<br> | Small Anti-Thermal Screen Reinforcer I<br> | ||
Small Anti-Kinetic Screen Reinforcer I | Small Anti-Kinetic Screen Reinforcer I | ||
|notes= | |||
Thanks to its shield resistance bonus, the merlin is one of the best close range tackler frigs around. With a medium shield extender this merlin fit is very tough, while it also has plenty of mid slots for tackle or electronic warfare. | * Thanks to its shield resistance bonus, the merlin is one of the best close range tackler frigs around. With a medium shield extender this merlin fit is very tough, while it also has plenty of mid slots for tackle or electronic warfare. | ||
This fit has plenty of CPU spare so you can easily swap that stasis webifier for a tracking disruptor or other ewar module if you prefer, allowing you to cause even more pain for your target. | * This fit has plenty of CPU spare so you can easily swap that stasis webifier for a tracking disruptor or other ewar module if you prefer, allowing you to cause even more pain for your target. | ||
If you have reasonably good fitting skills and want to do some more damage, you might be able to squeeze some blasters on there instead of the 75mm rails. | * If you have reasonably good fitting skills and want to do some more damage, you might be able to squeeze some blasters on there instead of the 75mm rails. | ||
}} {{Fittings | |||
|name= | |||
Incursus, Scram Tackler | |||
|high= | |||
< | 75mm Gatling Rail I<br> | ||
< | 75mm Gatling Rail I<br> | ||
75mm Gatling Rail I | |||
|mid= | |||
< | 1MN MicroWarpdrive I<br> | ||
Warp Scrambler I<br> | |||
Medium Shield Extender I | |||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I<br> | ||
Nanofiber Internal Structure I<br> | Nanofiber Internal Structure I | ||
<br> | |charges= | ||
Antimatter Charge S | |||
|drones= | |||
Warrior I x1 | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | |||
Small Anti-Thermal Screen Reinforcer I<br> | |||
Small Anti-Kinetic Screen Reinforcer I | |||
|notes= | |||
* The incursus is a great tackler thanks to its three mid slots and good speed. Despite having a bonus to armour repairers, a tackler incursus works very well with a shield tank. Like the tormentor, it has plenty of powergrid allowing you to fit a medium shield without needing a micro auxiliary power core to do so. With its four mid slots giving it excellent speed, this is arguably one of the best tackler fits around. | |||
* This ship has a reasonable amount of cpu left, meaning you can fit a warp disruptor if you prefer. If you have decent fitting skills, this ship is a natural with blasters. | |||
}} | |||
{{Fittings | |||
|name= | |||
Incursus, Scram Tackle Armour | |||
|high= | |||
Light Ion Blaster I<br> | |||
Light Ion Blaster I<br> | |||
Light Ion Blaster I | |||
|mid= | |||
1MN MicroWarpdrive I<br> | 1MN MicroWarpdrive I<br> | ||
Warp Scrambler I<br> | Warp Scrambler I<br> | ||
Stasis Webifier I | |||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
200mm Reinforced Steel Plates I<br> | 200mm Reinforced Steel Plates I<br> | ||
Adaptive Nano Plating I<br> | Adaptive Nano Plating I<br> | ||
Overdrive Injector System I<br> | Overdrive Injector System I | ||
<br> | |charges= | ||
Antimatter Charge S | |||
|drones= | |||
Warrior I x1 | |||
|rigs= | |||
[empty rig slot]<br> | |||
[empty rig slot]<br> | |||
[empty rig slot] | |||
|notes= | |||
* Thanks to its large number of low slots, the incursus also makes a good armour tanker. This takes less powergrid than the shield tanked version, letting you fit blasters more easily for some close range damage as well as freeing up a mid slot for another tackle or ewar mod. | |||
* The armour incursus is slower and more fragile than the shield tanked version, and since armour rigs are more expensive than shield rigs you might not want to rig it. If you have the choice, the shield incursus is probably a better setup for tackling. | |||
}} {{Fittings | |||
|name= | |||
Rifter, Scram Tackler | |||
|high= | |||
150mm Light AutoCannon I<br> | |||
150mm Light AutoCannon I<br> | |||
150mm Light AutoCannon I<br> | |||
[empty high slot] | |||
|mid= | |||
1MN MicroWarpdrive I<br> | 1MN MicroWarpdrive I<br> | ||
Warp Scrambler I<br> | Warp Scrambler I<br> | ||
Medium Shield Extender I | |||
|low= | |||
Damage Control I<br> | Damage Control I<br> | ||
Micro Auxiliary Power Core I<br> | Micro Auxiliary Power Core I<br> | ||
Overdrive Injector System I | Overdrive Injector System I | ||
|charges= | |||
Phased Plasma S | |||
|drones= | |||
|rigs= | |||
Small Anti-EM Screen Reinforcer I<br> | Small Anti-EM Screen Reinforcer I<br> | ||
Small Anti-Thermal Screen Reinforcer I<br> | Small Anti-Thermal Screen Reinforcer I<br> | ||
Small Anti-Kinetic Screen Reinforcer I | Small Anti-Kinetic Screen Reinforcer I | ||
|notes= | |||
With a good mix of speed and HP, this is an excellent tackler setup. Unfortunately the rifter doesn't have as much powergrid as the incursus or tormentor, forcing it to use a micro auxiliary power core in order to fit a shield extender. Thankfully its excellent base speed makes up for this lost low slot. | * With a good mix of speed and HP, this is an excellent tackler setup. Unfortunately the rifter doesn't have as much powergrid as the incursus or tormentor, forcing it to use a micro auxiliary power core in order to fit a shield extender. Thankfully its excellent base speed makes up for this lost low slot. | ||
If you have good skills, a useful addition to this setup is to fit a nosferatu in its spare high slot. | * If you have good skills, a useful addition to this setup is to fit a nosferatu in its spare high slot. | ||
}} | |||
== Final words == | == Final words == | ||