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Scur slecg (talk | contribs) m →What to do once you are in: its and it's corrected |
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* Listen to the Fortress mumble channel and pay attention to War Target reports in fleet and LiveIntel.ILN | * Listen to the Fortress mumble channel and pay attention to War Target reports in fleet and LiveIntel.ILN | ||
** When there is no immediate hostile threat you can conduct business as usual. And of course you can ask in fleet if someone wants to join you in whatever you are doing. For example you could fly with a few people and run missions together, possibly higher level mission than you could do on your own. Or you could set up some miners with some fleet boosts and mine together. Free move should be activated for this fleet, so your group can move into | ** When there is no immediate hostile threat you can conduct business as usual. And of course you can ask in fleet if someone wants to join you in whatever you are doing. For example you could fly with a few people and run missions together, possibly higher level mission than you could do on your own. Or you could set up some miners with some fleet boosts and mine together. Free move should be activated for this fleet, so your group can move into its own squad or wing and set up your fleet/wing/squad boosters as desired. Or at least have someone in such a position so that they can warp the entire group off when needed. You can use a separate mumble channel for your group and set up a separate chat channel ingame as well. | ||
* War Target(s) heading over to or in Aldrat (or wherever you are) | * War Target(s) heading over to or in Aldrat (or wherever you are) | ||
** Alert the fleet, if your are the first that sees the WT (scout or LiveIntel.ILN) | ** Alert the fleet, if your are the first that sees the WT (scout or LiveIntel.ILN) | ||
** Put the info in LiveIntel.ILN if | ** Put the info in LiveIntel.ILN if it's not there already. | ||
** Be smart and dock up: don't hang around in your mining ship, instead get out of harms way. | ** Be smart and dock up: don't hang around in your mining ship, instead get out of harms way. | ||
** Optional: switch to a combat ship ( Tip: put a combat ship outside Aldrat, like Erstur. So you can always get to it) | ** Optional: switch to a combat ship ( Tip: put a combat ship outside Aldrat, like Erstur. So you can always get to it) | ||