Difference between revisions of "Gyrostabiliser"

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(included skill requirements)
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[[Gunnery]] at level 2
 
[[Gunnery]] at level 2
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[[Weapon Upgrades]] at level 1
 
[[Weapon Upgrades]] at level 1

Revision as of 12:03, 6 February 2010

A passive module that increases both projectile weapon damage and rate of fire.

Example: Gyrostabiliser I

This module requires the following Skills:

Gunnery at level 2

Weapon Upgrades at level 1