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Republic Fleet Firetail: Difference between revisions

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*'''Motion Prediction IV'''<br/>Due to the high velocity of the Firetail, it can be hard to properly hit targets, even for experienced and skilled pilots. As such every added tracking helps, making this skill rather mandatory.
*'''Motion Prediction IV'''<br/>Due to the high velocity of the Firetail, it can be hard to properly hit targets, even for experienced and skilled pilots. As such every added tracking helps, making this skill rather mandatory.
*'''Acceleration Control IV, Afterburner IV, Fuel Conservation IV,''' and '''Navigation IV'''<br/>These skills further improve the ship's velocity as well as its ability to keep the Afterburner running indefinitely. This makes it easier to keep up with targets as well as avoid being hit.
*'''Acceleration Control IV, Afterburner IV, Fuel Conservation IV,''' and '''Navigation IV'''<br/>These skills further improve the ship's velocity as well as its ability to keep the Afterburner running indefinitely. This makes it easier to keep up with targets as well as avoid being hit.
*'''Minmatar Frigate IV'''<br/>With only two turret slots in the highs, training this skill to IV is essential for the Firetail's damage to match the performance of the [[Rifter|Rifter's]]. Although the ship comes into its own with the skill trained to V, with anything less than IV the pilot is probably just as good flying a Rifter instead.


==Fitting==
==Fitting==