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Drones are very helpful in an incursion site and even a new pilot's drones are useful as most targets are Frigates. A pilot should strive for [[Skills:Drones#Drones|Drones]] V to command a full flight. Most new pilots will bring Hobgoblin I's as these have the highest DPS of the light drones and all Sansha are Omni-Tanked. Next a pilot should look to have Light, Medium, & Heavy Shield/Armor Maintenance Bot I's. These provide an additional layer of safety in the event of Logistics problems. Note that 3 Heavies heal more than 5 Mediums. Finally a pilot should get Hobgoblin II's for additional damage, with sentry drones also an option for larger ships. Pilots should always fit a full flight of one type before adding drones of a second type to the drone bay. So if there are only 25m^3 in the drone bay either fit Hobgoblin I's or Light Maintenance Bot I's, not a mix. On ships with bigger bays, fit full flights of different drones, including the Medium Maintenance Bot I's if drone bandwidth is at least 50m^3. | Drones are very helpful in an incursion site and even a new pilot's drones are useful as most targets are Frigates. A pilot should strive for [[Skills:Drones#Drones|Drones]] V to command a full flight. Most new pilots will bring Hobgoblin I's as these have the highest DPS of the light drones and all Sansha are Omni-Tanked. Next a pilot should look to have Light, Medium, & Heavy Shield/Armor Maintenance Bot I's. These provide an additional layer of safety in the event of Logistics problems. Note that 3 Heavies heal more than 5 Mediums. Finally a pilot should get Hobgoblin II's for additional damage, with sentry drones also an option for larger ships. Pilots should always fit a full flight of one type before adding drones of a second type to the drone bay. So if there are only 25m^3 in the drone bay either fit Hobgoblin I's or Light Maintenance Bot I's, not a mix. On ships with bigger bays, fit full flights of different drones, including the Medium Maintenance Bot I's if drone bandwidth is at least 50m^3. | ||
Sentry Drones are an advanced option for increasing a fleet's damage output, but require specific fleet compositions to be useful. The drones can fill one of two roles depending on fleet composition. The first is raw damage using the Gardes, which requires a lot of webs in fleet due to | Sentry Drones are an advanced option for increasing a fleet's damage output, but require specific fleet compositions to be useful. The drones can fill one of two roles depending on fleet composition. The first is raw damage using the Gardes, which requires a lot of webs in fleet due to their low tracking. They should target the primary, not be assigned to the Drone Bunny, because this is where the webs will be focused. The other option is to fit the Bouncers or Wardens for range to help kill the Mara. This option is usually used when there is low damage being applied at 60+km for NMCs and OTAs, but requires that the pilot has 60+km drone control range. Pilots that can fit sentries should bring an assortment, Gardes, Wardens, and smaller drones, so the drone bay can be customized based on fleet composition. | ||
The Mining Drones are generally not fitted and are very low priority. They should only be considered on ships with ample drone bays after all other drones are loaded. They can be useful in Nation Mining Colonies if the fleet forgot to bring 255 Lyavite to complete the site. If you do bring them, under no circumstances should you deploy them while other ships are on the field, as | The Mining Drones are generally not fitted and are very low priority. They should only be considered on ships with ample drone bays after all other drones are loaded. They can be useful in Nation Mining Colonies if the fleet forgot to bring 255 Lyavite to complete the site. If you do bring them, under no circumstances should you deploy them while other ships are on the field, as mining the Lyavite asteroid causes periodic spawns of jamming ships, which if occurs at the same time as another wave spawns, can result in all your logistic ships being jammed, and will normally result in at least one ship loss, likely more. | ||
===Ammunition=== | ===Ammunition=== | ||