Difference between revisions of "User:Alibon paaltomo"
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(First draft of a wiki or syllabus on healthy paranoid for industrialists in EVE) |
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why: so that you, your ore/BPO/salvage/products and your ships increase your chances of all arriving together and whole at your destination | why: so that you, your ore/BPO/salvage/products and your ships increase your chances of all arriving together and whole at your destination | ||
− | how: survival through paranoia. Sure you're paranoid, but are you paranoid enough? This will discuss | + | how: survival through paranoia. Sure you're paranoid, but are you paranoid enough? This will discuss in-game and meta-game techniques and concepts designed to minimise your exposure to risks, the degree of risk and the magnitude of consequence that you suffer at the hands of 'player-initiated adverse events'. |
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+ | == Incursion Checklists == |
Latest revision as of 05:18, 4 November 2012
Industrial Paranoia 101
who: new industrial players
when: during WSOP (so perhaps all of the time)
where: wherever you are carebearing, but particularly when you have to go to places where pirates and gankers congregate
why: so that you, your ore/BPO/salvage/products and your ships increase your chances of all arriving together and whole at your destination
how: survival through paranoia. Sure you're paranoid, but are you paranoid enough? This will discuss in-game and meta-game techniques and concepts designed to minimise your exposure to risks, the degree of risk and the magnitude of consequence that you suffer at the hands of 'player-initiated adverse events'.