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Electronic warfare: Difference between revisions

From EVE University Wiki
Partially wikified guide from the forums
 
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The tech 1 ships that get bonuses for tracking disruption are: '''Crucifier''' and '''Arbitrator'''
The tech 1 ships that get bonuses for tracking disruption are: '''Crucifier''' and '''Arbitrator'''


Tech 1 Tracking Disruptor (No script)
{| class="wikitable" style="text-align:center"
Optimal range: 40km
|+ Tracking Disruptor (TD) - Optimal ranges and falloffs
Falloff: 20km
! Item !! Optimal Range !! Falloff  !! Optimal Range Modifier !! Falloff Modifier !! Tracking Speed Modifier
 
|-
Optimal range: -17.9%
! Tech 1 (No script)  
Targets Falloff: -17.9%
| 40km || 20km || -17.9% || -17.9% || -17.9%
Tracking speed: -17.9%
|-
 
! Tech 1 (Optimal range script)  
Tech 1 Tracking Disruptor (Optimal range script)
| 40km || 20km || -35.8% || -35.8% || -0%
Optimal range: 40km
|-
Falloff: 20km
! Tech 1 (Tracking script)  
 
| 40km || 20km || -0% || -0% || -35.8%
Optimal range: -35.8%
|-
Targets Falloff: -35.8%
! Tech 2 (No script)  
Tracking speed: -0%
| 48km || 24km || -20.1% || -20.1% || -20.1%
 
|-
Tech 1 Tracking Disruptor (Tracking script)
! Tech 2 (Optimal range script)  
Optimal range: 40km
| 48km || 24km || -40.2% || -40.2% || -0%
Falloff: 20km
|-
 
! Tech 2 TD (Tracking script)  
Optimal range: -0%
| 48km || 24km || -0% || -0% || -40.2%
Targets Falloff: -0%
|}
Tracking speed: -35.8%
 
Tech 2 Tracking Disruptor (No script)
Optimal range: 48km
Falloff: 24km
 
Optimal range: -20.1%
Targets Falloff: -20.1%
Tracking speed: -20.1%
 
Tech 2 Tracking Disruptor (Optimal range script)
Optimal range: 48km
Falloff: 24km
 
Optimal range: -40.2%
Targets Falloff: -40.2%
Tracking speed: -0%
 
Tech 2 Tracking Disruptor (Tracking script)
Optimal range: 48km
Falloff: 24km
 
Optimal range: -0%
Targets Falloff: -0%
Tracking speed: -40.2%


Required skills:
Required skills:
Electronics III
* Electronics III
Tech 1: Weapon disruption I
* Tech 1: Weapon disruption I
Tech 2: Weapon disruption II
* Tech 2: Weapon disruption II


Note: Tracking disruption modules don't work against ships that use missiles.
Note: Tracking disruption modules don't work against ships that use missiles.