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Destroyers: Difference between revisions

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Destroyers are larger than ships than [[Frigate|frigates]], but they still mount the same small-sized modules that frigates use. The Tech 1 destroyers are good at killing frigates and at salvaging, while the only Tech 2 destroyers, Interdictors, can deploy bubbles which stop everyone from warping.
Destroyers are larger than ships than [[Frigate|frigates]], but they still mount the same small-sized modules that frigates use. The Tech 1 destroyers are good at killing frigates and at salvaging, while the only Tech 2 destroyers, [[Interdictor|Interdictors]], can deploy bubbles which stop everyone from warping.


== T1 Destroyers ==
== Destroyers ==
With numerous highslots, and role bonuses to turrets' tracking and optimal range, Tech 1 destroyers are designed specifically to destroy frigates. All destroyers fit direct damage [[Turrets|turrets]] rather than [[Missile Launchers|missiles]], though they may have a derisory spare missile launcher hardpoint.
With numerous highslots, and role bonuses to turrets' tracking and optimal range, Tech 1 destroyers are designed specifically to destroy frigates. All destroyers fit direct damage [[Turrets|turrets]] rather than [[Missile Launchers|missiles]], though they may have a derisory spare missile launcher hardpoint.


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* Minmatar: [[Thrasher]]: Bonuses to tracking and turret damage; amazing [[Alpha Strike|alpha strike]] when fitted with artillery.
* Minmatar: [[Thrasher]]: Bonuses to tracking and turret damage; amazing [[Alpha Strike|alpha strike]] when fitted with artillery.


== Interdictors ==


Interdictors are Tech 2 Destroyers. These are near-useless in highsec and lowsec, but they play a key role in nullsec. They launch warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit. Anyone trying to warp to a spot within 150km of the edge of the bubble will be pulled to the edge of it, although only if the bubble is both in line with the two objects that the ship is warping between, and on grid with the destination object. A tech 3 cruiser fitted with the Interdiction Nullifier subsystem will however not be affected by any kind of bubbles. Interdictors and HICs ([[Cruiser#Heavy Interdictors|Heavy Interdictors]]) are the only ships that can tackle Titans and Motherships.


Bubbles cannot be used in lowsec or highsec space.
* Amarr: [[Heretic]]
* Caldari: [[Flycatcher]]
* Gallente: [[Eris]]
* Minmatar: [[Sabre]]


[[category:Ships]]
[[category:Ships]]