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Talwar: Difference between revisions

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Aethlyn (talk | contribs)
Some first notes based on test server impressions
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==Summary==
==Summary==
''No summary available for Talwar.''
The [[Talwar]] is a close range brawler utilizing rockets or light missiles to fight smaller craft like [[Frigate]]s or other [[Destroyer]]s. Due to its unique bonus amongst Destroyers reducing the signature radius bloom of [[MicroWarp Drive]]s it is the fastest Destroyer available and able to reach such speeds without increasing its own signature radius significantly.


==Skills==
==Skills==
''Further information about additional or recommended skills to pilot Talwar for a specific or it's common role(s) can be written here.''
Due to its short range and the ship heavily relying on speed, acquiring a good level of knowledge in [[Skills:Navigation|Navigation skills]] can improve the ship's performance significantly. [[Skills:Missiles|Missiles skills]] can increase the ships damage output and range even more.


==Fitting==
==Fitting==
''No fitting available for Talwar.''
While the ship hull's bonuses suggest Light Missiles as an alternative weapon system, this complicates fitting the ship as a whole (when aiming for the maximum number of launchers), as the more complex Light Missile Launchers will require significantly more [[Power Grid]] and [[CPU]].
 
As such, especially newer players are presented with three alternative strategies when picking weapons:
* Fit the ship for Rockets, maximizing the close range damage without further disadvantages other than range.
* Sacrifice one or more low or rig slots to increase the available Power Grid and CPU capacities to make room for a full set of Light Missile Launchers.
* Use less Light Missile Launchers than the possible maximum, while using the other high slots for other modules, e.g. Tractor Beams or Salvagers.
Similar to [[Interceptor]]s and [[Assault Ship]]s the '''Talwar's''' MWD bonuses strongly suggests always fitting a MicroWarp Drive for faster movement, although an Afterburner might be more interesting for fittings with Light Missile Launchers.
 
Due to the symmetric slot layout with 3 low and 3 medium powered slots, the ship can be tanked either way. However, due to the limited amount of available slots, the '''Talwar'' should never ignore its own speed and signature radius to out-tank other ships by simply not getting hit.


==Tactics==
==Tactics==
''No tactics available for Talwar.''
As with all destroyers the '''Talwar''' offers great firepower while sacrificing its own odds for survival. It's very high speed makes it harder for enemies to hit the Destroyer while it allows the ship to get into range quicker as well. Due to this, the ship should always kept in motion with the MicroWarp Drive being enabled. While the increased Signature Radius might increase the damage it receives a bit, the far bigger velocity increment will offset this by far. As such it is especially susceptible to bigger ships with webifiers that will simply outlast its damage output, such as the [[Huginn]] or [[Vindicator]].


==Notes==
==Notes==
''No notes available for Talwar.''
While it's usually the best idea to fit as many guns or turrets as possible on a ship meant for DPS, the '''Talwar''' might make it necessary to ignore this common rule when trying to aim for longer range.


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]][[Category:WikiContest]]