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Maulus: Difference between revisions

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==Summary==
==Summary==
The Maulus is the gallente EWAR frigate, and has bonuses to sensor dampening. The Maulus is a little underpowered among EWAR frigates due to it having only 3 mid and 2 low slots, which is lower than usual. It makes up for this a little by having a larger than normal drone bay. It can be fit with 3 damps or 2 damps and a propulsion module, and a small armor tank or some speed modules.
The Maulus is the Gallente EWAR frigate, and has bonuses to sensor dampening. There are 4 mid and 3 low slots plus a larger than normal drone bay. It can be fit with 3 damps and a propulsion module in the mids, with a small armor tank, damage control and a speed module in the lows. Performance can be enhanced by using scripts.
 


==Skills==
==Skills==
''Further information about additional or recommended skills to pilot Maulus for a specific or it's common role(s) can be written here.''
Acceleration Control II<br>
Afterburner III<br>
Combat Drone Operation III<br>
Controlled Bursts III<br>
Drones III<br>
Electronics IV<br>
Electronics Upgrades I<br>
Electronic Warfare III<br>
Energy Emission Systems I<br>
Energy Management III<br>
Energy Systems Operation III<br>
Evasive Maneuvering II<br>
Frequency Modulation III<br>
Fuel Conservation III<br>
Gallente Frigate IV<br>
Gunnery III<br>
Hull Upgrades III<br>
Long Distance Jamming III<br>
Long Range Targeting III<br>
Mechanic III<br>
Motion Prediction III<br>
Navigation III<br>
Rapid Firing III<br>
Scout Drone Operation III<br>
Sensor Linking III<br>
Sharpshooter III<br>
Signature Analysis III<br>
Small Hybrid Turret III<br>
Targeting III<br>
Warp Drive Operation III<br>


==Fitting==
==Fitting==
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==Tactics==
==Tactics==
Since you chose to fly a Maulus, you probably will be doing damp(EWAR) in a PvP fleet. Your role is to damp the enemy and hopefully help your fellow unistas getting close to the enemy without getting blown up.  
* Since you chose to fly a Maulus, you probably will be doing damp(EWAR) in a PvP fleet. Your role is to damp the enemy and hopefully help your fellow unistas getting close to the enemy without getting blown up.  
In a fleet don't try to fly solo, but try to remain close too your bigger buddies and damp the livening out of the enemy. Your optimal range with a script is 30 km and fallout is 60 km, so keep your distance from the enemy! Set your keep at range at 30 km for optimal range and sit back and watch the damping commence.
* In a fleet don't try to fly solo, but try to remain close too your bigger buddies and damp out of the enemy. Your optimal range with a script is 30 km and falloff is 60 km, so keep your distance from the enemy! Set your keep at range at 30 km for optimal range and sit back and watch the damping commence.
* The key is to use your Scripts properly;
The F-90 Positional Sensor is normally ran with Scan Resolution Scripts to get the lock in first for the anti EWAR role, this changes to Range Scripts if camping a gate to ensure a lock any snipers that may try to harass.
Use one Range Script and one Scan Strength Script in the Damps to improve shutting down an important target but depending on the amount of ECM in fleet an option is to switch to Double Scan Strength and try to spread them on to Jammed targets to keep them out of the fight for longer.
Only run Double Range Damp Scripts if engaging a sniper.


==Notes==
==Notes==
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{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
[[Category:WikiContest]]