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Crucifier: Difference between revisions

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Update skills and fittings
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==Skills==
==Skills==
''Further information about additional or recommended skills to pilot Crucifier for a specific or it's common role(s) can be written here.''
Acceleration Control II<br>
Afterburner III<br>
Amarr Frigate III<br>
Combat Drone Operation III<br>
Controlled Bursts III<br>
Drones III<br>
Electronics Upgrades I<br>
Electronic Warfare III<br>
Energy Management III<br>
Energy Systems Operation III<br>
Evasive Maneuvering II<br>
Frequency Modulation III<br>
Fuel Conservation III<br>
Gunnery III<br>
Hull Upgrades III<br>
Long Distance Jamming III<br>
Long Range Targeting III<br>
Mechanic III<br>
Motion Prediction III<br>
Navigation III<br>
Rapid Firing III<br>
Scout Drone Operation III<br>
Sharpshooter III<br>
Signature Analysis III<br>
Small Energy Turret III<br>
Targeting III<br>
Weapon Disruption III<br>
Warp Drive Operation III<br>
 


==Fitting==
==Fitting==
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Tracking Disruptor I<br>
Tracking Disruptor I<br>
Tracking Disruptor I<br>
Tracking Disruptor I<br>
[Empty Mid slot]
|high=
|high=
Dual Light Beam Laser I<br>
Dual Light Beam Laser I<br>
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|notes=
|notes=
}}  {{Fittings
|name=Crucifier, PvP Fleet
|low=
Emergency Damage Control I<br>
F-89 Synchronized Signal Amplifier<br>
Beta Hull Mod Nanofiber Structure<br>
|mid=
Limited 1MN Afterburner I<br>
Balmer Series Tracking Disruptor I<br>
Balmer Series Tracking Disruptor I<br>
Balmer Series Tracking Disruptor I
|high=
Dual Anode Pulse Particle Stream I<br>
Dual Anode Pulse Particle Stream I<br>
|charges=
Microwave S<br>
Optimal Range Disruption Script<br>
Tracking Speed Disruption Script<br>
|drones=
Warrior I<br>
|rigs=
[empty rig slot]<br>
[empty rig slot]<br>
[empty rig slot]<br>
|recommended1=
|notes= With thanks to Sin Tsukaya
}}
}}


==Tactics==
==Tactics==
''No sub-article about Crucifier roles or piloting tactics. You can write them here.''
Optimal is >110k even with low skills.
 
Uses meta4 TDs, and cheapish meta 2-3 in other slots, but has the CPU open to downgrade if you want to go even cheaper (at the expense of range).
 
Drones to taste, on the understanding that if you are ever in drone range of more than one hostile ship, you are dead (I would carry armour rep drones if I could). Guns likewise basically irrelevant.
 
Your only tank is range. Don't even wait for them to yellowbox - bounce if your position feels a bit dubious.
 
Works very well to counter the many snipers who like to sit at 100km - three damps stacked, with pretty low skills, will reduce optimal range to 5% of its starting value.
 


==Notes==
==Notes==
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{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
[[Category:WikiContest]]