Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dust 514: Skill Points: Difference between revisions

From EVE University Wiki
No edit summary
Line 6: Line 6:




===Dust 514 accounts and PSN ID===
==Dust 514 accounts and PSN ID==




Line 40: Line 40:
It also gives you a 10% increase to damage to ALL handheld weapons across the board and unlocks access to Complex Level weapon upgrades that add another 10% to the damage of the weapon they affect (Sidearm, Light or Heavy). So Weaponry is an important skill to get high as quickly as possible.
It also gives you a 10% increase to damage to ALL handheld weapons across the board and unlocks access to Complex Level weapon upgrades that add another 10% to the damage of the weapon they affect (Sidearm, Light or Heavy). So Weaponry is an important skill to get high as quickly as possible.


====Training Cost Multiplier====
==Training Cost Multiplier==


As noted before, Weaponry is a '''1x''' Skill, meaning that it's SP requirements are as above and quite low. This '''1x''' is the ''Training Cost Multiplier'' for the Skill. All '''1x''' skills are referred to as the Base Skills. Getting these skills to a certain level will make more advanced skill books available for purchase and progression. As a general rule it's a good idea to have all the base skills up to level 3 as quickly as possible and some of them up to level 5.
As noted before, Weaponry is a '''1x''' Skill, meaning that it's SP requirements are as above and quite low. This '''1x''' is the ''Training Cost Multiplier'' for the Skill. All '''1x''' skills are referred to as the Base Skills. Getting these skills to a certain level will make more advanced skill books available for purchase and progression. As a general rule it's a good idea to have all the base skills up to level 3 as quickly as possible and some of them up to level 5.