More actions
No edit summary |
No edit summary |
||
| Line 4: | Line 4: | ||
===Damage=== | ===Damage=== | ||
These modules will deal direct damage. | These modules will deal direct damage. | ||
====Doomsday Devices==== | |||
Doomsday devices are aptly named. Really. Honestly. Alright you want details? 2 million damage of a specific type to a single ship. | Doomsday devices are aptly named. Really. Honestly. Alright you want details? 2 million damage of a specific type to a single ship. | ||
====Hybrid Turrets==== | |||
Hybrid turrets are the weapons used primarily by the Gallente. | Hybrid turrets are the weapons used primarily by the Gallente. | ||
====Laser Turrets==== | |||
Laser turrets are the weapons used primarily by the Amarr. | Laser turrets are the weapons used primarily by the Amarr. | ||
====Mining Lasers==== | |||
Mining lasers are the primary weapons of.. miners. Go kill 'em rocks boys. They come in several flavors such as regular miners for most ships, and strip miners for mining barges. | Mining lasers are the primary weapons of.. miners. Go kill 'em rocks boys. They come in several flavors such as regular miners for most ships, and strip miners for mining barges. | ||
====Missile Launchers==== | |||
Missile launchers are the primary weapon of the Caldari. | Missile launchers are the primary weapon of the Caldari. | ||
====Projectile Turrets==== | |||
Projectile turrets are the weapons used primarily by the Minmatar. | Projectile turrets are the weapons used primarily by the Minmatar. | ||
====Siege Modules==== | |||
These are used by Dreadnaughts. | These are used by Dreadnaughts. | ||
====Smartbombs==== | |||
These weapons hit everything in a given radius. Particularly effective against drones and poorly equipped frigates. | These weapons hit everything in a given radius. Particularly effective against drones and poorly equipped frigates. | ||
===EW=== | ===EW=== | ||
These modules will alter enemy ship caps and sensors. | These modules will alter enemy ship caps and sensors. | ||
====Energy Destabilizers==== | |||
These modules will dissipate the capacitor of an enemy ship by using your capacitor energy. | These modules will dissipate the capacitor of an enemy ship by using your capacitor energy. | ||
====Energy Vampires==== | |||
These modules will transfer energy from the enemy ship to your capacitor. | These modules will transfer energy from the enemy ship to your capacitor. | ||
====Remote ECM Burst==== | |||
These modules will disable the targeting of ships within its range. | These modules will disable the targeting of ships within its range. | ||
====Discussion==== | |||
Energy destabilizers and vampires are great tools for removing an enemy ship's ability to repair itself. | Energy destabilizers and vampires are great tools for removing an enemy ship's ability to repair itself. | ||