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Kestrel: Difference between revisions

From EVE University Wiki
Thabink (talk | contribs)
Changed fittings to use the new template.
Line 86: Line 86:
==Fitting==
==Fitting==
{{:Caldari Basic Ship and Skill Guide|Kestrel}}
{{:Caldari Basic Ship and Skill Guide|Kestrel}}
{{Fittings
{{ShipFitting|
|name=Kestrel, Basic PVE
ship=Kestrel|
|high=Upgraded 'Malkuth' Light Missile Launcher <br> Upgraded 'Malkuth' Light Missile Launcher <br> Upgraded 'Malkuth' Light Missile Launcher <br> Upgraded 'Malkuth' Light Missile Launcher  
shipTypeID=602|
|mid=1MN Afterburner I <br> Cap Recharger I <br> Small Shield Booster I
fitName=Basic PVE|
|low=Micro Auxillary Power Core I <br> Power Diagnostic System I
fitID=Basic-PVE|
|charges=Scourge Light Missile
high1name=Upgraded 'Malkuth' Light Missile Launcher|
|drones=
high1typeID=8089|
|rigs=
high2name=Upgraded 'Malkuth' Light Missile Launcher|
|recommended1= Caldari Frigate III <br> Missile Launcher Operation I<br> Energy Systems Operation II <br> Energy Management II <br> Energy Grid Upgrades II <br> Standard Missiles I <br> Shield Management III <br> Electronic Upgrades II <br> Engineering III
high2typeID=8089|
|notes= *This is the most basic fit for the kestrel Frigate, designed for L1 Missions. As skills/isk is gained, T1 modules may be substituted by meta modules depending on fitting skills"
high3name=Upgraded 'Malkuth' Light Missile Launcher|
*the Kestrel relies on range and speed to survive, the shield booster is for emergencies. keep enemies at near maximum range from your missiles, activate afterburner if needed. The 4 missile launchers do decent damage and most NPC frigates will go down in 1-2 volleys.
high3typeID=8089|
 
high4name=Upgraded 'Malkuth' Light Missile Launcher|
Important Skills include : Caladri Frigate : Missile Launcher Operation : Rapid launch : Missile Bombardment : Warhead upgrades.
high4typeID=8089|
}}
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Cap Recharger I|
mid2typeID=1195|
mid3name=Small Shield Booster I|
mid3typeID=399|
mid4name=open|
low1name=Micro Auxiliary Power Core I|
low1typeID=11563|
low2name=Power Diagnostic System I|
low2typeID=1539|
charge1name=Scourge Light Missile x1|
charge1typeID=210|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=Y|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=602:8089;4:399;1:439;1:1195;1:1539;1:11563;1:210;1::|
skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Energy Systems Operation II</li><li>Energy Management II</li><li>Energy Grid Upgrades II</li><li>Standard Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Engineering III |
notes=This is the most basic fit for the kestrel Frigate, designed for L1 Missions. As skills/isk is gained, T1 modules may be substituted by meta modules depending on fitting skills".</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. keep enemies at near maximum range from your missiles, activate afterburner if needed. The 4 missile launchers do decent damage and most NPC frigates will go down in 1-2 volleys. }}


==Tactics==
==Tactics==