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|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
|powergrid=1, | |powergrid=1,100 MW | ||
|cpu= | |cpu=525 tf | ||
|capacitor=2, | |capacitor=2,850 GJ | ||
|highs= | |highs=7 | ||
|turrets= | |turrets=2 | ||
|launchers= | |launchers=5 | ||
|mediums=5 | |mediums=5 | ||
|lows= | |lows=5 | ||
|mass=12,500,000 kg | |mass=12,500,000 kg | ||
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|cargohold=475 m³ | |cargohold=475 m³ | ||
|dronebay= | |dronebay=50 m³ | ||
|bandwidth= | |bandwidth=50 Mbit/sec | ||
|info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's | |info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal. | ||
|bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to Heavy Missile and Heavy Assault Missile rate of fire and 7.5% bonus to shield boosting per level<br>99% reduction in the CPU need of Warfare Link modules. | ||
|structurehp=3, | |structurehp=3,750 HP | ||
|shieldhp= | |shieldhp=5,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 | ||
|armorhp=3, | |armorhp=3,750 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35 | ||
|maxvelocity=165 m/s | |maxvelocity=165 m/s | ||
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|targetrange=45 km | |targetrange=45 km | ||
|sigradius= | |sigradius=250 m | ||
|maxlockedtargets=6 | |maxlockedtargets=6 | ||
|sensortype=LADAR | |sensortype=LADAR | ||
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==Summary== | ==Summary== | ||
The Cyclone is | The Cyclone is a Minmatar Battlecruiser and, unlike its brother the [[Hurricane]] and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50m<sup>3</sup>, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead. | ||
==Skills== | ==Skills== | ||
Like many Minamatar ships, the Cyclone is very skill intensive. | Like many Minamatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equiped in the extra high slots for PvP, although this is not a very long train. Cylones are shield tanked more often than not in order to take advantage of the ships bonuses, so good active shield tanking skills are also recommended. | ||
==Fitting== | ==Fitting== | ||