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Incursion fitting principles: Difference between revisions

From EVE University Wiki
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* Engineering V
* Engineering V
* Mechanics V
* Mechanics V
|
* Jury Rigging IV<small> <ref>Jury Rigging IV is only needed if it is a requirement for your more generic rigs, like energy grid rigs.</ref></small>
* Energy Management V
* Energy Management V
* Energy Systems Operation V
* Energy Systems Operation V
* Shield Upgrades V
* Shield Upgrades V
* Tactical Shield Manipulation V
* Tactical Shield Manipulation V
* Jury Rigging V
* Shield Rigging V
* Shield Rigging V
* Targeting V
* Targeting V
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Once you've trained these skills, you can fly some of the more '''advanced fits''' for [[Vanguard Incursion fits#Advanced fits|vanguards]] or [[Assault Incursion fits#Advanced fits|assaults]].
Once you've trained these skills, you can fly some of the more '''advanced fits''' for [[Vanguard Incursion fits#Advanced fits|vanguards]] or [[Assault Incursion fits#Advanced fits|assaults]].
[[Category:Incursions]]
[[Category:Incursions]]
= Recommended implants =
= Recommended implants =
There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war.
There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war.