More actions
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= Synth boosters = | |||
The synth boosters are expensive and only lasts for 30 minutes, but they are legal and has no drawbacks. It's not a common practice to use boosters, but if you're looking for that extra edge and is willing to pay for it, you can. | |||
The first slot offers the following legal boosters: | |||
{| style="font-size:90%;" | |||
|- | |||
| http://image.eveonline.com/Type/28670_32.png | |||
| '''Synth Blue Pill Booster''' ''(+3% shield boost)'' | |||
|- | |||
| http://image.eveonline.com/Type/28676_32.png | |||
| '''Synth Exile Booster''' ''(+3% armour repairs)'' | |||
|- | |||
| http://image.eveonline.com/Type/28680_32.png | |||
| '''Synth Mindflood Booster''' ''(+3% capacitor capacity)'' | |||
|- | |||
| http://image.eveonline.com/Type/28682_32.png | |||
| '''Synth X-Instinct Booster''' ''(-2,25% signature radius)'' | |||
|} | |||
The second slot offers the following legal boosters: | |||
{| style="font-size:90%;" | |||
|- | |||
| http://image.eveonline.com/Type/28674_32.png | |||
| '''Synth Drop Booster''' ''(+3% turret tracking speed)'' | |||
| | |||
|- | |||
| http://image.eveonline.com/Type/28678_32.png | |||
| '''Synth Frentix Booster''' ''(+3% optimal range)'' | |||
| | |||
|- | |||
| http://image.eveonline.com/Type/28684_32.png | |||
| '''Synth Sooth Sayer Booster''' ''(+3% falloff range)'' | |||
| | |||
|} | |||
The third slot offers the following legal booster: | |||
{| style="font-size:90%;" | |||
|- | |||
| http://image.eveonline.com/Type/28672_32.png | |||
| '''Synth Crash Booster''' ''(+5% speed and +5% scan resolution)'' | |||
| | |||
|} | |} | ||
Revision as of 00:29, 16 March 2013
New icons
| Warp scrambling | Warp disrupting | Energy neutralizing | Target painting | Webbing | Jamming |
|---|---|---|---|---|---|
| Scripts | Sensor Boosters | - |
|---|---|---|
| - | - |
| Hull | Resists |
|---|---|
Template
| Enemy | Description |
|---|---|
| Jamming |
Textaboutsomething |
Sansha's Manual
Shortlist
Progression template
67%
For resists:
60 %
43 %
33 %
90 %
Resists
Resist-table
| Ship Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| 2,500 HP | 60 % |
60 % |
60 % |
60 % | |||||
| 1,250 HP | 43 % |
43 % |
43 % |
43 % | |||||
| 625 HP | 0 % |
0 % |
0 % |
0 % | |||||
Synth boosters
The synth boosters are expensive and only lasts for 30 minutes, but they are legal and has no drawbacks. It's not a common practice to use boosters, but if you're looking for that extra edge and is willing to pay for it, you can.
The first slot offers the following legal boosters:
|
Synth Blue Pill Booster (+3% shield boost) |
|
Synth Exile Booster (+3% armour repairs) |
|
Synth Mindflood Booster (+3% capacitor capacity) |
|
Synth X-Instinct Booster (-2,25% signature radius) |
The second slot offers the following legal boosters:
|
Synth Drop Booster (+3% turret tracking speed) | |
|
Synth Frentix Booster (+3% optimal range) | |
|
Synth Sooth Sayer Booster (+3% falloff range) |
The third slot offers the following legal booster:
|
Synth Crash Booster (+5% speed and +5% scan resolution) |