Difference between revisions of "Gallente Cruiser Armor Doctrine"
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===Disadvantages:=== | ===Disadvantages:=== | ||
− | + | * Requires a fair amount of SP to field the T2 guns and tank | |
− | + | * Not particularly well suited for engaging sniper fleets | |
+ | * For all components to work in tandem, requires a fair amount of piloting skill | ||
+ | |||
==Tactics== | ==Tactics== | ||
Discuss this fleet's tactics here. | Discuss this fleet's tactics here. |
Revision as of 19:59, 22 March 2013
Under construction.
Gallente Armored Cruiser Fleet
General description
The Gallente Armored Cruiser fleet consists of three main components: DD, Logi, and EWAR. These components, together with supporting inty/tackle/scouts/boosters, have the ability to field a substantial amount of DPS and staying power for a small to mid-sized fleet of relatively small and inexpensive ships.
Pros and Cons
Advantages:
- Relatively low cost ship fittings
- Substantial DPS at brawling ranges
- Significant tank when all components of the fleet are working in tandem
Disadvantages:
- Requires a fair amount of SP to field the T2 guns and tank
- Not particularly well suited for engaging sniper fleets
- For all components to work in tandem, requires a fair amount of piloting skill
Tactics
Discuss this fleet's tactics here.
Fits
Main body
The main body of the Gallente Armored Cruiser fleet consists of DD / Logi / EWAR in a ratio roughly equal to 6 : 2.5 : 1.5 with a max of about 25 ships, with the ideal being about 15-20 ships.
Direct Damage
DD notes here.
Logistics
Logi notes here.
EWAR
EWAR notes here.
Support
Discuss supporting ships needed here.