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CONCORD Details: Difference between revisions

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[[Category:Eve Lexicon]]
[[Category:Eve Lexicon]]
== CONCORD ==
CONCORD are the police of [[New Eden]].  They will respond to criminal activity in Hi-Sec (1.0 - 0.5) space.  If you commit a crime where CONCORD is on duty, they will find you and they will destroy your ship.
CONCORD are the police of [[New Eden]].  They will respond to criminal activity in Hi-Sec (1.0 - 0.5) space.  If you commit a crime where CONCORD is on duty, they will find you and they will destroy your ship.




=== CONCORD Responses ===
==CONCORD Responses==


CONCORD will respond to the following list of player activities.
CONCORD will respond to the following list of player activities.
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* Damaging or committing an act of aggression against a member of your alliance.
* Damaging or committing an act of aggression against a member of your alliance.


=== CONCORD Allowed Actions ===
==CONCORD Allowed Actions==


CONCORD will '''not''' respond to the following list of player activities.
CONCORD will '''not''' respond to the following list of player activities.
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15 seconds after CONCORD has warped in, the Battleship will have locked the offender and immediately destroy it.
15 seconds after CONCORD has warped in, the Battleship will have locked the offender and immediately destroy it.


=== CONCORD Response Times ===
==CONCORD Response Times==
The CONCORD Response Time depends basically on the displayed security status (not the real sec) of the system and whether they are already on grid or not. It seems the lock time of the CONCORD ships does not depend on the signature radius of the offender's ship. The following table gives the time in seconds between the offending action and the first felt action of a CONCORD ship.
The CONCORD Response Time depends basically on the displayed security status (not the real sec) of the system and whether they are already on grid or not. It seems the lock time of the CONCORD ships does not depend on the signature radius of the offender's ship. The following table gives the time in seconds between the offending action and the first felt action of a CONCORD ship.


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A thrasher has a cycle time of 7 seconds, and does about 1000dmg per volley. So for less than a 1mil you can be suicide ganked for 1000-2000 EHP in a 0.5 security system. The same setup in 0.9 would only do 1000 EHP of damage.
A thrasher has a cycle time of 7 seconds, and does about 1000dmg per volley. So for less than a 1mil you can be suicide ganked for 1000-2000 EHP in a 0.5 security system. The same setup in 0.9 would only do 1000 EHP of damage.


=== See Also ===
==See Also==
* [http://wiki.eveonline.com/wiki/CONCORD_%28Mechanics%29 CONCORD Mechanics] ([http://wiki.eveonline.com/wiki/Main_Page Evelopedia])
* [http://wiki.eveonline.com/wiki/CONCORD_%28Mechanics%29 CONCORD Mechanics] ([http://wiki.eveonline.com/wiki/Main_Page Evelopedia])
* [http://wiki.eveonline.com/wiki/CONCORD_%28Chronicle%29 CONCORD Lore] ([http://wiki.eveonline.com/wiki/Main_Page Evelopedia])
* [http://wiki.eveonline.com/wiki/CONCORD_%28Chronicle%29 CONCORD Lore] ([http://wiki.eveonline.com/wiki/Main_Page Evelopedia])
* [http://blog.beyondreality.se/TTK-CONCORD CONCORD Article]
* [http://blog.beyondreality.se/TTK-CONCORD CONCORD Article]