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Jump drive: Difference between revisions

From EVE University Wiki
Kinamisa (talk | contribs)
Completing the Jump: Updated image link.
Kinamisa (talk | contribs)
Added evewiki link for module: Cynosural field generator
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Jump drives rely upon out-of-band [[FTL Communications|faster-than-light communications]] in order to calibrate and lock onto a [[Cynosural_field|cynosural field]].  Because of this, both the [[Cynosural_field|cynosural field]] generator and jumping pilot must be in the same [[Fleet|fleet]] when the [[Cynosural_field|cynosural field]] is generated.  This information is broadcast only once, when the [[Cynosural_field|cynosural field]] is activated.  Thus, pilots entering the [[Fleet|fleet]] after the field has been activated will not be able to lock onto the field instantly. However, it is possible to re-broadcast the cynosural field location, enabling later joining fleet members to lock onto it.  By relying upon [[FTL_Communications|FTL communications]], only authorized pilots (those in your [[Fleet|fleet]]) will be able to jump to the same field, preventing an enemy capital [[Fleet|fleet]] from jumping to a friendly [[Cynosural_field|cynosural field]].
Jump drives rely upon out-of-band [[FTL Communications|faster-than-light communications]] in order to calibrate and lock onto a [[Cynosural_field|cynosural field]].  Because of this, both the [[Cynosural_field|cynosural field]] generator and jumping pilot must be in the same [[Fleet|fleet]] when the [[Cynosural_field|cynosural field]] is generated.  This information is broadcast only once, when the [[Cynosural_field|cynosural field]] is activated.  Thus, pilots entering the [[Fleet|fleet]] after the field has been activated will not be able to lock onto the field instantly. However, it is possible to re-broadcast the cynosural field location, enabling later joining fleet members to lock onto it.  By relying upon [[FTL_Communications|FTL communications]], only authorized pilots (those in your [[Fleet|fleet]]) will be able to jump to the same field, preventing an enemy capital [[Fleet|fleet]] from jumping to a friendly [[Cynosural_field|cynosural field]].


Cynosural fields can also be generated on a continuous basis by using a [[Cynosural Field Generator]].  Such generators require an [[Alliance|alliance]] to have appropriate [[Sovereignty|sovereignty]] to use.  These generators operate on a constant basis, broadcasting the appropriate calibration information out-of-band via the [[Alliance|Alliance]] channel, allowing any pilot in that [[Alliance|alliance]] to lock onto the generator's field.
Cynosural fields can also be generated on a continuous basis by using a [http://wiki.eveonline.com/wiki/Cynosural_Field_Generator_I Cynosural Field Generator].  Such generators require an [[Alliance|alliance]] to have appropriate [[Sovereignty|sovereignty]] to use.  These generators operate on a constant basis, broadcasting the appropriate calibration information out-of-band via the [[Alliance|Alliance]] channel, allowing any pilot in that [[Alliance|alliance]] to lock onto the generator's field.


===Jump Fuel===
===Jump Fuel===