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m →Standard setup: Information about fitting differences between site sizes. |
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! style="background:#000020;" | Affordable | ! style="background:#000020;" | Affordable | ||
! style="background:#200000;" | Costly | ! style="background:#200000;" | Costly | ||
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=== Interchangeable fits === | |||
As mentioned above, our fits are mostly interchangeable so that we can shift focus from vanguards to assaults or higher by changing a few modules. So here are the major differences in what you need added to your fits as you move up the site sizes. | |||
{| class="wikitable" style="font-size:90%; text-align:left; padding:0px; border-collapse:collapse;" | |||
|- valign="top" | |||
! style="background:#222222;" | Slots | |||
! style="background:#222222;" | Assaults | |||
! style="background:#222222;" | Headquarters | |||
! style="background:#222222;" | Motherships | |||
|- valign="top" | |||
| nowrap style="text-align:center; background:#111111;" | [[image:icon mid slot.png|24px]] | |||
| nowrap | [[image:Module icon shield extender tech2.png|24px|Large Shield Extender II]] Large Shield Extender II | |||
| nowrap | [[image:Module icon shield extender tech2.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[image:Module icon em ward amplifier tech2.png|24px|EM Ward Amplifier II]] EM Ward Amplifier II<br>[[image:Module icon afterburner tech1.png|24px|Afterburner]] Experimental 100MN Afterburner I | |||
| nowrap | [[image:Module icon shield extender tech2.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[image:Module icon shield extender tech2.png|24px|Large Shield Extender II]] Large Shield Extender II<br>[[image:Module icon em ward amplifier tech2.png|24px|EM Ward Amplifier II]] EM Ward Amplifier II<br>[[image:Module icon afterburner tech1.png|24px|Afterburner]] Experimental 100MN Afterburner I | |||
|- valign="top" | |||
| nowrap style="text-align:center; background:#111111;" | [[image:icon low slot.png|24px]] | |||
| nowrap | [[image:module icon damage control tech2.png|24px]] Damage Control II | |||
| nowrap | [[image:module icon damage control tech2.png|24px]] Damage Control II | |||
| nowrap | [[image:module icon damage control tech2.png|24px]] Damage Control II | |||
|- valign="top" | |||
! style="text-align:center; background:#111111;" | Reason | |||
| The significantly higher alpha in assault sites warrants adding another shield extender to your ship. | |||
Most ships simply swap out one of their webs for the large shield extender. | |||
| For headquarter sites the need to move is greater, as well as the need to mitigate damage, which is why most headquarter sites requires you to fit an afterburner as well. | |||
You also swap out the '''EM Ward Field''' for an '''EM Ward Amplifier''', which is weaker but will remain in effect even if you get completely neuted out. | |||
| For mothership sites the need to move about is less, but the need to move in order to mitigate damage is still there. The neuting thread also remains. | |||
The increased alpha from the mothership's bombers warrants adding yet another shield extender to survive the initial volley of the bombers. | |||
|} | |} | ||