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= Ship progression = | = Ship progression = | ||
{| style=" | {| class="wikitable" style="text-align:left; border-collapse:collapse; border:1px solid #333333; padding:5px;" | ||
|- | |- | ||
| | ! style="background:#222222;" | Races | ||
| | ! style="background:#222222;" | Ship | ||
! style="background:#222222;" | Description | |||
|- | |- | ||
| [[image:Nightmare.jpg|frameless| | |- valign="top" | ||
| [[Nightmare]] | | nowrap | [[image:logo_faction_amarr_empire.png|80px]][[image:logo_faction_gallente_federation.png|75px]] | ||
|- | | [[image:Machariel.jpg|frameless|80px]] | ||
| [[image:Vindicator.jpg|frameless| | | The [[Machariel]] has excellent range and good tracking accompanied by enough midslots to fit for any occasion. | ||
| [[Vindicator]] | |- valign="top" | ||
|- | | [[image:Nightmare.jpg|frameless|40px]] | ||
| [[image:Legion.jpg|frameless| | | [[image:logo_faction_amarr_empire.png|40px]] | ||
| [[Legion]] | | The [[Nightmare]] have very good damage at any range due to fast-swapping crystals and compensates for the innate low tracking of lasers with the ship's tracking bonus. It also has a lot of utility midslots available, allowing it to easily fit for any occasion. | ||
|- | |- valign="top" | ||
| [[image:Loki.jpg|frameless| | | [[image:Vindicator.jpg|frameless|40px]] | ||
| [[Loki]] | | [[image:logo_faction_amarr_empire.png|40px]] | ||
|- | | The [[Vindicator]] is a short range brawler without match, both in terms of damage and their extremely effective webs, while still having long range capabilities with the tech two Null L ammunition. | ||
| [[image:Sleipnir.jpg|frameless| | |- valign="top" | ||
| [[Sleipnir]] | | [[image:Legion.jpg|frameless|40px]] | ||
|- | | [[image:logo_faction_amarr_empire.png|40px]] | ||
| [[image:Scimitar.jpg|frameless| | | The [[Legion]] combines powerful short range capabilities with instant-swapping long range capabilities due to how crystals work. Ideal ship if you prefer smaller, more agile ships to the bulkier battleships. | ||
|- valign="top" | |||
| [[image:Loki.jpg|frameless|40px]] | |||
| [[image:logo_faction_amarr_empire.png|40px]] | |||
| The [[Loki]]'s combination of multiple webs and extreme tracking makes it very useful. It also has the option to fit for longer webs, which isn't always needed but makes a world of difference when it is. | |||
|- valign="top" | |||
| [[image:Sleipnir.jpg|frameless|40px]] | |||
| [[image:logo_faction_amarr_empire.png|40px]] | |||
| Very few Command Ships have the range and utility needed to make them good for incursions, suffering the same problems as most ships with medium weaponry. The [[Sleipnir]] stands out with exceptional tracking, range and damage capabilities. | |||
|- valign="top" | |||
| [[image:Scimitar.jpg|frameless|40px]] | |||
| [[image:logo_faction_amarr_empire.png|40px]] | |||
| [[Scimitar]] | | [[Scimitar]] | ||
|- | |- valign="top" | ||
| [[image:Basilisk.jpg|frameless| | | [[image:Basilisk.jpg|frameless|40px]] | ||
| [[image:logo_faction_caldari_state.png|40px]] | |||
| [[Basilisk]] | | [[Basilisk]] | ||
|} | |} | ||
= Recommended implants = | = Recommended implants = | ||
There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war. | There are plenty of implants that are useful for incursion runners. While one shouldn't run around with a head full of expensive implants during war, there are some rather cheap +3% implants you could use even while at war. | ||