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Incursion fitting principles: Difference between revisions

From EVE University Wiki
m Recommended implants: Minor formatting.
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| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Eifyr and Co. 'Gunslinger' Motion Prediction MR-703'''</span> ''(slot 7, +3% turret tracking speed)''
| '''Eifyr and Co. 'Gunslinger' Motion Prediction MR-703'''<br>''(slot 7, +3% turret tracking speed)''
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| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Inherent Implants 'Lancer' Gunnery RF-903'''</span> ''(slot 9, +3% rate of fire)''
| '''Inherent Implants 'Lancer' Gunnery RF-903'''<br>''(slot 9, +3% rate of fire)''
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For '''Battleships''' and large guns, the next implant is split across each racial weapon system.
For '''Battleships''' and large guns, the next implant is split across each racial weapon system.
{| style="font-size:90%;"
{| style="font-size:90%;"
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| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003'''</span> ''(slot 10, +3% to large projectile weapons)''
| '''Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003'''<br>''(slot 10, +3% to large projectile weapons)''
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| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Inherent Implants 'Lancer' Large Energy Turret LE-1003'''</span> ''(slot 10, +3% to large energy weapons)''
| '''Inherent Implants 'Lancer' Large Energy Turret LE-1003'''<br>''(slot 10, +3% to large energy weapons)''
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|-
| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Zainou 'Deadeye' Large Hybrid Turret LH-1003'''</span> ''(slot 10, +3% to large hybrid weapons)''
| '''Zainou 'Deadeye' Large Hybrid Turret LH-1003'''<br>''(slot 10, +3% to large hybrid weapons)''
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For those flying '''strategic cruisers''' as their preferred ships, there's an implant for slot 8.
For those flying '''strategic cruisers''' as their preferred ships, there's an implant for slot 8.
{| style="font-size:90%;"
{| style="font-size:90%;"
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| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803'''</span> ''(slot 8, +3% to medium projectiles)''
| '''Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803'''<br>''(slot 8, +3% to medium projectiles)''
|-
|-
| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Inherent Implants 'Lancer' Medium Energy Turret ME-803'''</span> ''(slot 8, +3% to medium energy weapons)''
| '''Inherent Implants 'Lancer' Medium Energy Turret ME-803'''<br>''(slot 8, +3% to medium energy weapons)''
|}
|}
== Genolution implants ==
== Genolution implants ==
For people without +4 or +5 attribute implants, the '''Genolution''' implants can be quite useful.
For people without +4 or +5 attribute implants, the '''Genolution''' implants can be quite useful.
{| style="font-size:90%;"
{| style="font-size:90%;"
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| http://image.eveonline.com/Type/2082_32.png
| [[image:implant_genolution_core_augmentation_ca-1.png|24px]] <span style="color:orange;">'''Genolution Core Augmentation CA-1'''</span> ''(increases powergrid and capacitor)''
| '''Genolution Core Augmentation CA-1'''<br>''(increases powergrid and capacitor)''
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| http://image.eveonline.com/Type/2589_32.png
| [[image:implant_genolution_core_augmentation_ca-2.png|24px]] <span style="color:orange;">'''Genolution Core Augmentation CA-2'''</span> ''(increases CPU and capacitor)''
| '''Genolution Core Augmentation CA-2'''<br>''(increases CPU and capacitor)''
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== Capacitor implants ==
== Capacitor implants ==
For the less used slots 6 and 8 you haven't got much worthwhile to use in terms of increasing your damage. For those slots you could increase your capacitor if you're flying logistics or a ship with cap-hungry turrets.
For the less used slots 6 and 8 you haven't got much worthwhile to use in terms of increasing your damage. For those slots you could increase your capacitor if you're flying logistics or a ship with cap-hungry turrets.
{| style="font-size:90%;"
{| style="font-size:90%;"
|-
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| http://image.eveonline.com/Type/13260_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Inherent Implants 'Squire' Energy Systems Operation EO-603'''</span> ''(slot 6, decreases capacitor recharge)''
| '''Inherent Implants 'Squire' Energy Systems Operation EO-603'''<br>''(slot 6, decreases capacitor recharge)''
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| http://image.eveonline.com/Type/13259_32.png
| [[image:icon_implant_hardwiring.png‎|24px]] <span style="color:orange;">'''Inherent Implants 'Squire' Energy Management EM-803'''</span> ''(slot 8, increases capacitor capacity)''
| '''Inherent Implants 'Squire' Energy Management EM-803'''<br>''(slot 8, increases capacitor capacity)''
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== Mindlink implants ==
== Mindlink implants ==
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{| style="font-size:90%;"
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| http://image.eveonline.com/Type/21888_32.png
| [[image:icon_implant_mindlink.png|24px]] <span style="color:orange;">'''Siege Warfare Mindlink'''</span> ''(slot 10, +50% bonus to siege command bonus)''
| '''Siege Warfare Mindlink'''<br>''(slot 10, +50% bonus to siege command bonus)''
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| http://image.eveonline.com/Type/21890_32.png
| [[image:icon_implant_mindlink.png|24px]] <span style="color:orange;">'''Skirmish Warfare Mindlink'''</span> ''(slot 10, +50% bonus to skirmish command bonus)''
| '''Skirmish Warfare Mindlink'''<br>''(slot 10, +50% bonus to skirmish command bonus)''
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