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Odyssey: Difference between revisions

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CCP Tallest [https://forums.eveonline.com/default.aspx?g=posts&t=228222&find=unread announced a new set of rigs]. There are some missing details, such as confirmation if there will be tech 2 variants or if the components there will  
CCP Tallest [https://forums.eveonline.com/default.aspx?g=posts&t=228222&find=unread announced a new set of rigs]. There are some missing details, such as confirmation if there will be tech 2 variants or if the components there will  


==EVE Keynote Reveals==
==EVE Fanfest Reveals==
===New System Scanner and Probing Improvements==
===New System Scanner and Probing Improvements==
CCP revealed a new visualized way of scanning and introduced standard probe formation deployments.
CCP revealed a new visualized way of scanning and introduced standard probe formation deployments.
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===Asteroid and Ice Mining===
===Asteroid and Ice Mining===
Gravimetric sites are being re-classified as anomalies and the high-end ores are getting some mineral output changes. The ice supply is being lowered and market prices have already begun to fluctuate. Part of the [http://community.eveonline.com/news/dev-blogs/resource-shakeup-blog/#ORE Resource Shakeup in Odyssey] devblog has information on these changes.
Gravimetric sites are being re-classified as anomalies and the high-end ores are getting some mineral output changes. There will new mining sites with named on that will spawn in lower security space. The ice supply is being lowered and market prices have already begun to fluctuate. Part of the [http://community.eveonline.com/news/dev-blogs/resource-shakeup-blog/#ORE Resource Shakeup in Odyssey] devblog has information on these changes.


===Outpost Upgrades===
===Outpost Upgrades===
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A general increase in the warp scrambling rat counts, along with a few touch-ups to "Hubs" and "Sanctums". Part of the [http://community.eveonline.com/news/dev-blogs/resource-shakeup-blog/#Anom Resource Shakeup in Odyssey] devblog has information on these changes.
A general increase in the warp scrambling rat counts, along with a few touch-ups to "Hubs" and "Sanctums". Part of the [http://community.eveonline.com/news/dev-blogs/resource-shakeup-blog/#Anom Resource Shakeup in Odyssey] devblog has information on these changes.


===New Jump Animation/Effect===
===New Jump Animation/Effect for Stargates===
[http://www.youtube.com/watch?v=Q9bZjBST-Dw&feature=player_detailpage#t=146s Just go watch it]. No more loading bar.
[http://www.youtube.com/watch?v=Q9bZjBST-Dw&feature=player_detailpage#t=146s Just go watch it]. No more loading bar.


===
===New Radar and Magnetometric Sites===
Renamed "Data" and "Relic" sites, these new versions will have different mechanics. Namely objects will require hacking through a "mini-game" of sorts and when succesful hacking will result in an "explosion of cans" which the player will have to catch.
 
===Security Status Tags and Standing Decoupling===
A new selection of tags will allow the player to pay isk and deliver said tags to CONCORD agents to earn security standings quickly. You will be able to sell and buy these tags off the market. Another change is the decoupling of CONCORD standing and security status, which will now be independent and all CONCORD standing will be reset to zero on patch day. You can view the [http://www.twitch.tv/ccp/c/2204044 Crimewatch Presentation] for detailed information.


Full EVE Keynote can be watched here: [http://www.twitch.tv/ccp/c/2208288]
Full EVE Keynote can be watched here: [http://www.twitch.tv/ccp/c/2208288]