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Visually W-Space is surrounded with cloud-like nebulae, partially blocking vision into the reaches of space. It is believed that Anoikis resides in a dense Nebula, which in turn provides necessary physical criteria for the abundant resources which are considered rare or non-existent in New Eden. | Visually W-Space is surrounded with cloud-like nebulae, partially blocking vision into the reaches of space. It is believed that Anoikis resides in a dense Nebula, which in turn provides necessary physical criteria for the abundant resources which are considered rare or non-existent in New Eden. | ||
Local chat in W-Space is different from K-Space. You or any other players will only show up in channel if you're actually chatting. Otherwise they simply won't show up. Therefore to see who's in system you need to use scouts and [[D-Scan]]. Even then a cloaky ship won't be noticeable until it decloaks or logs off. | |||
==Anoikis Systems== | ==Anoikis Systems== | ||
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The hardest system to tame of them all, C6 wormholes represent the pinnacle of wormhole life. In truth, there is much debate between C5 and C6 residents on the merits and drawbacks of C6 wormholes. The sites have [[Wormhole Exploration Sites#Class 5|Capital Escalations]] like C5 sites and they spawn more frequently. | The hardest system to tame of them all, C6 wormholes represent the pinnacle of wormhole life. In truth, there is much debate between C5 and C6 residents on the merits and drawbacks of C6 wormholes. The sites have [[Wormhole Exploration Sites#Class 5|Capital Escalations]] like C5 sites and they spawn more frequently. | ||
===Statics=== | |||
Statics are a system variable. Each system will have a static(two for C2s), which will always have the same wormhole ID and lead you to the same class of W-Space system as the previous one. When a static wormhole collapses a new static wormhole will spawn immediately, taking you to the same class of W-Space or K-Space. | |||
==System Effects== | ==System Effects== | ||