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| Start = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small> <ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers | | Start = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small> <ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed<small> <ref>This is the preferred orbit they will try to keep and the orbital speed they will have once they reach their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | ||
| Start2 = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | | Start2 = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | ||
| Sleepless Patroller = <tr><td nowrap style="vertical-align:text-top; text-align:center;"><span style="display:none;">5 </span>[[image:icon_target_battleship.png|16px|Large target]]</td> | | Sleepless Patroller = <tr><td nowrap style="vertical-align:text-top; text-align:center;"><span style="display:none;">5 </span>[[image:icon_target_battleship.png|16px|Large target]]</td> | ||