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| Start = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns<small> <ref>Shows the number of spawns of this typ as well as if the target is a trigger (red x) or an optional spawn (yellow circle).</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small> <ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed<small> <ref>This is the preferred orbit they will try to keep and the orbital speed they will have once they reach their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | | Start = <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns<small> <ref>Shows the number of spawns of this typ as well as if the target is a trigger (red x) or an optional spawn (yellow circle).</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small> <ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed<small> <ref>This is the preferred orbit they will try to keep and the orbital speed they will have once they reach their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | ||
| Start2 = <table class="wikitable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns</th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | | Start2 = <table class="wikitable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number">Spawns</th><th nowrap style="background:#222222;" data-sort-type="number">Icon</th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Turrets</th><th nowrap style="background:#222222;" data-sort-type="number">Launchers</th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | ||
| Start3 = <table class="wikitable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"> | |||
| Sleepless Patroller = <tr><td nowrap style="vertical-align:text-top; text-align:left;">[[image:icon_person.png|16px]]<strong>{{#switch: {{{2|}}} | = 1 | #default = {{{2}}}}}</strong>{{#switch: {{{3|}}} | = | t = [[image:icon_red_x.png|16px]] | o = [[image:icon_yellow_circle.png|16px]] | #default = }}</td> | | Sleepless Patroller = <tr><td nowrap style="vertical-align:text-top; text-align:left;">[[image:icon_person.png|16px]]<strong>{{#switch: {{{2|}}} | = 1 | #default = {{{2}}}}}</strong>{{#switch: {{{3|}}} | = | t = [[image:icon_red_x.png|16px]] | o = [[image:icon_yellow_circle.png|16px]] | #default = }}</td> | ||
<td nowrap style="vertical-align:text-top; text-align:center;"><span style="display:none;">5 </span>[[image:icon_target_battleship.png|16px|Large target]]</td> | <td nowrap style="vertical-align:text-top; text-align:center;"><span style="display:none;">5 </span>[[image:icon_target_battleship.png|16px|Large target]]</td> | ||