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Due to | Due to having limited access to the rest of Empire space, it is wise to bring as much of whatever you might need as possible. | ||
You will find that certain items are less expensive in Solitude while other items are far more expensive. | |||
The | Make sure to check out The Alpha Hanger if you have trouble obtaining equipment through the local market. | ||
==== What to bring ==== | ==== What to bring ==== | ||
===== Modules Tech I & Tech II ===== | |||
===== Modules Tech II ===== | Firstly, be ready to have spare modules, and try to bring equipment over in bulk whenever possible in order to limit risk. | ||
'''Sometimes the prices can be double what they are in Empire''' for both Tech II and Meta 4 modules. Some modules are almost nonexistent on the Solitude marketplace. If you are curious about whether or not a specific item is stocked in Solitude and you do not have access to the area simply head over to [http://http://eve-central.com/ EvE-Central], click on the advanced tab, select solitude from the drop-down list of Regions and enter whatever it is that you're looking for. | |||
''' | |||
===== Scanning related ===== | ===== Scanning related ===== | ||
Some recommended modules to have spares of: | |||
* Cloaking devices (Cov-Ops Cloak if you can fly a Cov-Ops frigate, T3 or Recon cruiser) | |||
* Core Probe Launchers (Sisters Core Probe Launchers are a good idea as the price can be exorbitant in Solitude) | |||
* Core Probes (Sisters Core Probes are recommended) | |||
* Cov-Ops Frigates (If you can fly one of these the world is your oyster) | |||
===== Skillbooks ===== | ===== Skillbooks ===== | ||
There is a [http://evemaps.dotlan.net/station/Elore_VI_-_Moon_4_-_Federal_Navy_Academy_School Federation Navy School] two jumps into Low-Sec in the system of [http://evemaps.dotlan.net/system/Elore Elore]. | |||
Note that not all skillbooks will be seeded here and that both this station and the route to it are often camped. It is recommended to do a little scouting or go as a group if you are unfamiliar with Low Security space. | |||
===== general supplies ===== | ===== general supplies ===== | ||
Ammunition and scripts aren't generally much more expensive in Solitude than elsewhere in Empire. Nanopaste and cap boosters will usually need to be obtained outside of Solitude if large quantities are needed. | |||
===== Tech I Industrial ===== | ===== Tech I Industrial ===== | ||
It's a good idea to use a T1 Industrial when moving a medium amount of cargo (~5K m^3 - 30K m^3) as they carry enough for several packaged frigates or a couple cruisers and you can make multiple trips through a High-Sec to High-Sec Wormhole in a T1 Industrial without compromising the stability of the Wormhole. | |||
An ''imicus'' is a | An ''imicus'' is an ideal alternative if you don't have that much to cart over as it has a base 400 m^3 cargo that can be expanded up to 1,261 m^3 with Cargohold Expander modules and Cargohold Optimization Rigs. | ||
==== What NOT to bring ==== | ==== What NOT to bring ==== | ||