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* [http://wiki.eveonline.com/wiki/Advanced_Weapon_Upgrades Advanced Weapon Upgrades] (requires Weapon Upgrades V): 2% less powergrid need for weapons per level | * [http://wiki.eveonline.com/wiki/Advanced_Weapon_Upgrades Advanced Weapon Upgrades] (requires Weapon Upgrades V): 2% less powergrid need for weapons per level | ||
(Note that Hull Upgrades doesn't make fitting easier, even though it has 'Upgrades' in its name. It gives you 5% more armor per level -- still great, but not fitting-related.) | (Note that [http://wiki.eveonline.com/wiki/Hull_Upgrades Hull Upgrades] doesn't make fitting easier, even though it has 'Upgrades' in its name. It gives you 5% more armor per level -- still great, but not fitting-related.) | ||
==Further reading== | ==Further reading== | ||
You can find the restrictions on ships and modules during wartime (already linked in the opening paragraph) [[Ship Requirements and Restrictions|here]]. During wartime pilots who wish to fly battlecruisers or battleships must be able to fit a T2 tank (either armor or shield); the skills required to do that are outlined [[Full T2 Tank|here]]. | You can find the restrictions on ships and modules during wartime (already linked in the opening paragraph) [[Ship Requirements and Restrictions|here]]. During wartime pilots who wish to fly battlecruisers or battleships must be able to fit a T2 tank (either armor or shield); the skills required to do that are outlined [[Full T2 Tank|here]]. | ||