Difference between revisions of "User:Kataki soikutsu"

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=== Battlecruisers ===
+
http://wiki.eveuniversity.org/Overview#Creating_a_Fleet_Members_Preset_.28Updated_for_Retribution.29
The following fits will have target painter modules instead of '''Federation Navy Stasis Webifier''' modules due to the limitations on faction modules during war. If we're currently not at war and you have the CPU to spare, the target painter modules should be upgraded to a web (with the exception of the Drake).
 
  
===== Hurricane =====
+
=== Creating a Fleet Members Preset <font color="yellow">(Updated for Retribution)</font> ===
{{ShipFitting|
 
ship=Hurricane|
 
shipTypeID=24702|
 
fitName=Incursions (shield with autocannons)|
 
fitID=Incursions-(shield-with-autocannons)|
 
high1name=425mm Medium 'Scout' Autocannon I|
 
high1typeID=9135|
 
high2name=425mm Medium 'Scout' Autocannon I|
 
high2typeID=9135|
 
high3name=425mm Medium 'Scout' Autocannon I|
 
high3typeID=9135|
 
high4name=425mm Medium 'Scout' Autocannon I|
 
high4typeID=9135|
 
high5name=425mm Medium 'Scout' Autocannon I|
 
high5typeID=9135|
 
high6name=425mm Medium 'Scout' Autocannon I|
 
high6typeID=9135|
 
high7name=Drone Link Augmentor I|
 
high7typeID=23527|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Field II|
 
mid4typeID=2301|
 
low1name=Gyrostabilizer II|
 
low1typeID=519|
 
low2name=Gyrostabilizer II|
 
low2typeID=519|
 
low3name=Gyrostabilizer II|
 
low3typeID=519|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
drone1name=Hobgoblin I x6|
 
drone1typeID=2454|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Republic Fleet EMP M x10000|
 
charge1typeID=21896|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Anti-Thermal Screen Reinforcer I|
 
rig1typeID=31754|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Core Defense Field Extender I|
 
rig3typeID=31790|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=24702:9135;6:23527;1:2281;2:2301;1:3841;1:519;3:1999;2:2048;1:31754;1:31790;2:2454;6:21896;10000::|
 
skills=|
 
notes=}}
 
  
===== Harbinger =====
+
#Click the '''4-lined box''' and select '''Load 7 - Fleetmates'''.
{{ShipFitting|
+
#Go to '''Filters &gt; States''' and uncheck the following ''(everything else will be checked)'':
ship=Harbinger|
+
#*'''Pilot (agent) is interactable '''
shipTypeID=24696|
+
#*'''Pilot has bad standing '''
fitName=Incursions (shield with pulses)|
+
#*'''Pilot has neutral standing '''
fitID=Incursions-(shield-with-pulses)|
+
#*'''Pilot has no standing '''
high1name=Heavy Modulated Pulse Energy Beam I|
+
#*'''Pilot has terrible standing '''
high1typeID=6923|
+
#*'''Pilot is at war with your corporation/alliance ''' 
high2name=Heavy Modulated Pulse Energy Beam I|
+
#*'''Pilot is at war with your militia ''' 
high2typeID=6923|
+
#*'''Wreck is already viewed ''' 
high3name=Heavy Modulated Pulse Energy Beam I|
+
#*'''Wreck is empty ''' 
high3typeID=6923|
+
#Go to '''Filters &gt; Types''' and click ''Deselect all.'' Then Right Click on ''Ships'' and choose ''Select all.''
high4name=Heavy Modulated Pulse Energy Beam I|
+
#Save the preset as '''7a - Fleet Only'''
high4typeID=6923|
 
high5name=Heavy Modulated Pulse Energy Beam I|
 
high5typeID=6923|
 
high6name=Heavy Modulated Pulse Energy Beam I|
 
high6typeID=6923|
 
high7name=open|
 
mid1name=Adaptive Invulnerability Field II|
 
mid1typeID=2281|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=Large Shield Extender II|
 
mid3typeID=3841|
 
mid4name=EM Ward Amplifier II|
 
mid4typeID=2553|
 
low1name=Heat Sink II|
 
low1typeID=2364|
 
low2name=Heat Sink II|
 
low2typeID=2364|
 
low3name=Heat Sink II|
 
low3typeID=2364|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
drone1name=Hobgoblin I x5|
 
drone1typeID=2454|
 
drone2name=Medium Shield Maintenance Bot I x5|
 
drone2typeID=23717|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Imperial Navy Multifrequency M x14|
 
charge1typeID=23089|
 
charge2name=Imperial Navy Standard M x14|
 
charge2typeID=23097|
 
charge3name=Imperial Navy Radio M x14|
 
charge3typeID=23103|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Extender I|
 
rig1typeID=31790|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Anti-Thermal Screen Reinforcer I|
 
rig3typeID=31754|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=24696:6923;6:2281;2:2553;1:3841;1:1999;2:2048;1:2364;3:31754;1:31790;2:2454;5:23717;5:23089;14:23097;14:23103;14::|
 
skills=EM Shield Compensation III or IV|
 
notes=}}
 
  
===== Brutix =====
+
This preset will show only pilots in your fleet and allies, no neutrals, enemies, NPCs or celestials. This is very useful for a Logi to keep track of everyone in fleet and allies in larger engagements. For PvE I like adding '''Pilots with Neutral Standing''' and '''Pilots with No Standing''' as they often fly with you in High Sec PvE like Incursions.
{{ShipFitting|
 
ship=Brutix|
 
shipTypeID=16229|
 
fitName=Incursions (shield with railguns)|
 
fitID=Incursions--shield-with-railguns-|
 
high1name=250mm Prototype Gauss Gun|
 
high1typeID=7367|
 
high2name=250mm Prototype Gauss Gun|
 
high2typeID=7367|
 
high3name=250mm Prototype Gauss Gun|
 
high3typeID=7367|
 
high4name=250mm Prototype Gauss Gun|
 
high4typeID=7367|
 
high5name=250mm Prototype Gauss Gun|
 
high5typeID=7367|
 
high6name=250mm Prototype Gauss Gun|
 
high6typeID=7367|
 
high7name=open|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Field II|
 
mid4typeID=2301|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
drone1name=Hobgoblin I x5|
 
drone1typeID=2454|
 
drone2name=Light Shield Maintenance Bot I x5|
 
drone2typeID=23719|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Caldari Navy Antimatter Charge M x18000|
 
charge1typeID=23025|
 
charge2name=Caldari Navy Thorium Charge M x18000|
 
charge2typeID=23031|
 
rig1name=Medium Core Defense Field Extender I|
 
rig1typeID=31790|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Anti-Thermal Screen Reinforcer I|
 
rig3typeID=31754|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=16229:7367;6:2281;2:2301;1:3841;1:1999;2:2048;1:10190;3:31754;1:31790;2:2454;5:23719;5:23025;18000:23031;18000::|
 
skills=|
 
notes=}}
 
 
 
===== Myrmidon =====
 
{{ShipFitting|
 
ship=Myrmidon|
 
shipTypeID=24700|
 
fitName=Incursions (shield with railguns)|
 
fitID=Incursions-(shield-with-railguns)|
 
high1name=250mm Prototype Gauss Gun|
 
high1typeID=7367|
 
high2name=250mm Prototype Gauss Gun|
 
high2typeID=7367|
 
high3name=250mm Prototype Gauss Gun|
 
high3typeID=7367|
 
high4name=250mm Prototype Gauss Gun|
 
high4typeID=7367|
 
high5name=250mm Prototype Gauss Gun|
 
high5typeID=7367|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=EM Ward Field II|
 
mid4typeID=2301|
 
mid5name=Phased Weapon Navigation Array Generation Extron|
 
mid5typeID=19814|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low5name=Tracking Enhancer II|
 
low5typeID=1999|
 
low6name=Damage Control II|
 
low6typeID=2048|
 
drone1name=Hobgoblin I x10|
 
drone1typeID=2454|
 
drone2name=Heavy Shield Maintenance Bot I x4|
 
drone2typeID=22765|
 
drone3name=Valkyrie I x5|
 
drone3typeID=15510|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Caldari Navy Antimatter Charge M x15000|
 
charge1typeID=23025|
 
charge2name=Caldari Navy Thorium Charge M x15000|
 
charge2typeID=23031|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Extender I|
 
rig1typeID=31790|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Anti-Thermal Screen Reinforcer I|
 
rig3typeID=31754|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=24700:7367;5:2281;2:2301;1:3841;1:19814;1:1999;2:2048;1:10190;3:31754;1:31790;2:2454;10:15510;5:22765;4:23025;15000:23031;15000::|
 
skills=|
 
notes=}}
 
 
 
===== Ferox =====
 
{{ShipFitting|
 
ship=Ferox|
 
shipTypeID=16227|
 
fitName=Incursions (shield with railguns)|
 
fitID=Incursions-(shield-with-railguns)|
 
high1name=250mm Prototype Gauss Gun|
 
high1typeID=7367|
 
high2name=250mm Prototype Gauss Gun|
 
high2typeID=7367|
 
high3name=250mm Prototype Gauss Gun|
 
high3typeID=7367|
 
high4name=250mm Prototype Gauss Gun|
 
high4typeID=7367|
 
high5name=250mm Prototype Gauss Gun|
 
high5typeID=7367|
 
high6name=250mm Prototype Gauss Gun|
 
high6typeID=7367|
 
high7name=250mm Prototype Gauss Gun|
 
high7typeID=7367|
 
high8name=Drone Link Augmentor I|
 
high8typeID=23527|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid2name=Phased Weapon Navigation Array Generation Extron|
 
mid2typeID=19814|
 
mid3name=Large Shield Extender II|
 
mid3typeID=3841|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid5name=Adaptive Invulnerability Field II|
 
mid5typeID=2281|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Magnetic Field Stabilizer II|
 
low3typeID=10190|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
drone1name=Hobgoblin I x5|
 
drone1typeID=2454|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge2name=Caldari Navy Antimatter Charge M x18000|
 
charge2typeID=23025|
 
charge3name=Caldari Navy Lead Charge M x18000|
 
charge3typeID=23033|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Ancillary Current Router I|
 
rig1typeID=31360|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
rig3name=Medium Anti-EM Screen Reinforcer I|
 
rig3typeID=31718|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=16227:7367;7:23527;1:2281;2:3841;1:6160;1:19814;1:2048;1:10190;3:31360;1:31718;1:31790;1:2454;5:23025;18000:23033;18000:29011;1::|
 
skills=|
 
notes=}}
 
 
 
===== Drake =====
 
{{ShipFitting|
 
ship=Drake|
 
shipTypeID=24698|
 
fitName=Incursions (shield with heavy missiles)|
 
fitID=Incursions-(shield-with-heavy-missiles)|
 
high1name='Arbalest' Heavy Missile Launcher|
 
high1typeID=8105|
 
high2name='Arbalest' Heavy Missile Launcher|
 
high2typeID=8105|
 
high3name='Arbalest' Heavy Missile Launcher|
 
high3typeID=8105|
 
high4name='Arbalest' Heavy Missile Launcher|
 
high4typeID=8105|
 
high5name='Arbalest' Heavy Missile Launcher|
 
high5typeID=8105|
 
high6name='Arbalest' Heavy Missile Launcher|
 
high6typeID=8105|
 
high7name=open|
 
mid1name=F-90 Positional Sensor Subroutines|
 
mid1typeID=6160|
 
mid2name=Phased Weapon Navigation Array Generation Extron|
 
mid2typeID=19814|
 
mid3name=Phased Weapon Navigation Array Generation Extron|
 
mid3typeID=19814|
 
mid4name=Large Shield Extender II|
 
mid4typeID=3841|
 
mid5name=Adaptive Invulnerability Field II|
 
mid5typeID=2281|
 
mid6name=Adaptive Invulnerability Field II|
 
mid6typeID=2281|
 
low1name=Ballistic Control System II|
 
low1typeID=22291|
 
low2name=Ballistic Control System II|
 
low2typeID=22291|
 
low3name=Ballistic Control System II|
 
low3typeID=22291|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
drone1name=Hobgoblin I x5|
 
drone1typeID=2454|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge2name=Caldari Navy Scourge Heavy Missile x10000|
 
charge2typeID=27441|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Anti-EM Screen Reinforcer I|
 
rig1typeID=31718|
 
rig2name=Medium Warhead Rigor Catalyst I|
 
rig2typeID=31646|
 
rig3name=Medium Warhead Rigor Catalyst I|
 
rig3typeID=31646|
 
difficulty=1|
 
warsop=Y|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=24698:8105;6:2281;2:3841;1:6160;1:19814;2:2048;1:22291;3:31646;2:31718;1:2454;5:27441;10000:29011;1::|
 
skills=|
 
notes=}}
 

Revision as of 01:02, 29 May 2013

http://wiki.eveuniversity.org/Overview#Creating_a_Fleet_Members_Preset_.28Updated_for_Retribution.29

Creating a Fleet Members Preset (Updated for Retribution)

  1. Click the 4-lined box and select Load 7 - Fleetmates.
  2. Go to Filters > States and uncheck the following (everything else will be checked):
    • Pilot (agent) is interactable
    • Pilot has bad standing
    • Pilot has neutral standing
    • Pilot has no standing
    • Pilot has terrible standing
    • Pilot is at war with your corporation/alliance
    • Pilot is at war with your militia
    • Wreck is already viewed
    • Wreck is empty
  3. Go to Filters > Types and click Deselect all. Then Right Click on Ships and choose Select all.
  4. Save the preset as 7a - Fleet Only

This preset will show only pilots in your fleet and allies, no neutrals, enemies, NPCs or celestials. This is very useful for a Logi to keep track of everyone in fleet and allies in larger engagements. For PvE I like adding Pilots with Neutral Standing and Pilots with No Standing as they often fly with you in High Sec PvE like Incursions.