More actions
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The first is the '''Cargo Hold'''. This starts off holding 30,000 m3, and can be expanded through modules, rigs, and an additional 5% bonus for each level of the Industrial Command Ship skill. Maxed out for hauling, you could fit over 90,000 m3 in the cargo hold. This is the ONLY hold on the ship that receives bonuses from mods, rigs, and skills. | The first is the '''Cargo Hold'''. This starts off holding 30,000 m3, and can be expanded through modules, rigs, and an additional 5% bonus for each level of the Industrial Command Ship skill. Maxed out for hauling, you could fit over 90,000 m3 in the cargo hold. This is the ONLY hold on the ship that receives bonuses from mods, rigs, and skills. | ||
The second is a 50,000 m3 '''Ore Hold''' that can contain only mined materials (unrefined ore | The second is a 50,000 m3 '''Ore Hold''' that can contain only mined materials (unrefined ore, ice and gas). If you try to drag modules or anything else into the ore hold, you’ll get an error message. | ||
The next area on the ship is called the '''Fleet Hangar''', which holds another 40,000 m3. This hangar can be made available to other fleet members or members of the pilot's corporation for access in space. This is very useful for supporting mining operations, as mining fleetmates can then use the Fleet Hangar to store mined ore or ice. The Orca pilot can then move that ore or ice to the Ore Hold or Cargo Hold, or leave it in the Fleet Hangar, as space permits. | The next area on the ship is called the '''Fleet Hangar''', which holds another 40,000 m3. This hangar can be made available to other fleet members or members of the pilot's corporation for access in space. This is very useful for supporting mining operations, as mining fleetmates can then use the Fleet Hangar to store mined ore or ice. The Orca pilot can then move that ore or ice to the Ore Hold or Cargo Hold, or leave it in the Fleet Hangar, as space permits. | ||